So If you found yourself a portal to earth in 4AD
What 10 things would you want to know how to do/build/invent so you wouldn't end up just another slave or worse dead.
You can only take what you can carry with you through the portal, and it will close once you're through (or the people you bring are through, if you absolutely positively have to
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2 - gun with high rate of fire + ammo
3 - kit to make ammo
4 - book called artefacts - out of print now I think, and I think Neb might have my copy somewhere, but its all about how to set up basic ceramics/metalwork/woodworking/basketry etc
5 - sovereigns
(assuming I can have Hep/O/new sprog/asthma meds etc)
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Tea plants (because I need my morning cuppa, though I suppose this depends on whereabouts on Earh the portal goes to).
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1) a lighter
2) plenty of lighter fluid
3) medical kit
4) medical how-to-guide
5) leatherman tool
6) itouch with 'living in 4AD' app pre-programmed.
things i'd want to know:
1) language for wherever i ended up
2) climate/conditions for wherever i ended up
3) basic agricultural knowhow for said climate
4) guide to political/social position of the time
5) racing results for next 2 centuries
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also: massive amounts of water purifying stuff. the english had to invent small beer in order not to die of their water and i can't stand beer.
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2. machete, backup machete
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