More Shock to the Bio

Feb 09, 2010 16:50



  • Gene tonics have been vastly improved. Before, you had "physical" tonics, "engineering" tonics, etc, and you had to manage and balance open slots for each type. Now you just have a bunch of generic gene tonic slots, and you can mix and match any types of tonics you want. Superior!
  • There's a new type of splicer: "brute" splicer. He's big and tough, and likes to pick things up and throw them at you. Kinda like a L4D Tank, only not as tough. He has maybe 1/5 the hit points of a Big Daddy, doesn't hit nearly as hard, and usually carries around sixty bucks on him, making "farming" these guys much more attractive than the Big D's.
  • The research camera is back, and boy is it improved. No more snapping pictures while you're getting killed by a random splicer. It's a movie camera that you enable before a battle, and it's recording while you're fighting. Superior!
  • They changed the voices for the splicers. Haven't heard the "Jesus loves me" song yet, but I swear they enlisted the same voice actor who plays the Mucuous in the Mucinex commercials. Exact. Same. Voice.
  • Ammo Bandito stations are finally marked on the map. Huzzah!
  • Learned the Drill Dash. Very useful for whomping Big Sisters. Still died twice during my second battle though.
  • There's some parts where you're walking around on the ocean floor. You can pick up slugs and instantly gain ADAM.
  • Speaking of ADAM, it seems to flow more freely in this game. I'm up to level... 5? 6? ...and I've collected and spent probably 500 ADAM by now.
  • There's more moral choices than just rescuing or harvesting the Little Sisters. I'm going to have to play through again as Complete Prick and see how game progression differs.
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