When I grow up I want to be: an Islamic Jihadist

Sep 30, 2006 02:43

So it seems in my absence, over the ending of my summer, I had sought to create a more 'real' journal in physical form. I wrote well for a number of weeks, but as soon as the extreme pressures of fourth year history and history of science seminars materialized, of which I now take three - Although the fourth (third year) course I'm taking right now ( Read more... )

Leave a comment

Comments 4

4thsurvivor September 30 2006, 14:57:08 UTC
dude, I was halfway through your third paragraph and "Blairmustwatchghostintheshell" was mantra-ing it up. Seriously. I have to say, while I kinda liked the movies, the real gem of the G.I.T.S. phenomenon is the tv show, Stand Alone Complex (and the second season sequel, 2nd Gig). I have been downloading these like MAD and am 3 episodes away from completion. Seriously good stuff, and this is coming from someone who really can't stand anime.

look it up!

I really enjoyed this entry, oh wise one. *praises the brain*
(there, have some egosauce! heh)

Reply


the mechanics of 'second life' michael_bennett October 1 2006, 21:12:58 UTC
I take strenuous exception to your assertion that 'second life' imposes absolutely no limits on the self-creation of the user, or on gameplay possibilities. Obviously, if you play the game in the 'official' manner, these are limited to the prearranged channels created by the coders and game designers. Even if you know a cheatcode, which lets you (I dunno) fly around or whatever, your activity is limited to the prearrangements of the original gamecoders, who wrote the parameters of the cheat. Even if you, personally, hack the very code in which the game is written, and rearrange it in such a way as to violate the game's preconditions (the premise, you may recall, for the film 'The Matrix'), your creativity is limited by the range of acceptable commands encoded already in the language of whatever code writes the game. That is, your 'creativity' is illusory, or nonexistent. An important distinction, though, is that on the one hand, your activity is limited by the individual mind of a single designer, and on the other by the (public) ( ... )

Reply


But-- he's told us NOTHIIIING! max_zero October 1 2006, 22:08:59 UTC
I once played this game called Starcraft over the Internets ( ... )

Reply


_ebin_ October 3 2006, 03:03:19 UTC
There is certainly a distinction to be made between an entry level user or 'gamer' subsisting within a predetermined set of rules and the hobbyist/hacker who bends, breaks, or evades them. early computer's operating systems were command line non graphical interfaces. remember c prompt, dos? Apples ideology won out, and the majority of computer users turned themselves over over to continual simulation/desktop iconography ( ... )

Reply


Leave a comment

Up