We will never die

Sep 04, 2010 11:47

I am modeling Joslyn, which is involving a total redesigning of her head shape to actually be possible in 3D. Also going through a pretty good tutorial on making the head, and it's made me restart a couple times, but is working well so far. As usual with 3D, it won't look like much of anything until it's near completion.
But here's the profiles I'm modeling off of now:




EDIT: Here's a small WIP showing how much I realize my drawing style does not translate into 3D very well.


EDIT2: And s'more progress shots. Lots of work to be done still.




She's going to be way more reptilian. Working with 3D shapes really changes how I perceive how I draw.

Of course, I'm getting into this when school starts up this week and will probably get shuffled off my plate again. D;

maya, 3d, joslyn, furry, art

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