Finally figured I’d collected enough bottle caps in order to make some formal rules for a drinking game that’s been floating around in my head for a while; obviously. The collection is ever growing, the ratios should still work out fairly well. I need to stop buying PBR tho. That’d make for a pretty pussy game. Rock on & drink on!
CAPS
Objective:
Get three of a kind, and, depending on the score under the cap, distribute the “Shots” amongst the players; or just take them for yourself, you selfish fuck. Be careful though. The Bacardi Bat forces you to take 3 shots, whether you want to or not!
Scoring Caps:
1 Shots---Bud Light
2 Shots---Bud Select
2 Shots---Miller Lite
2 Shots---MGD Genuine Draft
3 Shots---Michelob Ultra
3 Shots---Aspen Edge
3-for-Me---Bacardi Silver
**“Shot” may be substituted for a one-second mouthful-gulp of beer.
Special Caps:
I Pass! : Just can’t take a shot right now? Play the “I Pass!” cap. As far as the game is concerned, you took your shots. However, you will be just that much sober…. Pussy.
No... You! : Just can’t take a shot right now? Wanna fuck someone else up? Play the “No… You!” cap. Elect someone to take your shots, or you can just flip off the guy who just ordered ‘em up to you!
Draw Caps
Again! : Draw another cap out. Toss the “Again” cap back in. Play your turn
Just 2: Draw two more caps out. Toss the “Just 2” cap back in. Play your turn
Pull 3: Draw three more caps out. Toss the “Pull 3” cap back in. Play your turn
5 Cap Special : Draw five more caps out. Toss the “5 Cap Spcl” cap back in. Play your turn
**If you draw another draw cap, add it in! Put all draw caps back in when you satisfy the draw count.
Wild! : Caps with a black circle filled in are “WILD” caps. They turn any 2-of-a-kind into a 3-of-a-kind automatically-no questions asked, whether you want it to or not. Wild caps complete 3-for-Me 2-of-a-kinds as well.
Gimme! : Pabst Blue Ribbon caps are “GIMME!” Caps. They are not Scoring Caps, but still are quite powerful. Want to really put someone under the table, but can’t just pull out that last Michelob Ultra cap? If another player has a cap that you want, trade their Scoring Cap for your GIMME! Cap. Your opponent cannot stop you, but there are limitations to this power. You may not steal “I Pass!”, “No… You!”, or WILD caps. “GIMME!” caps may also be traded in for a double-shot of water… Pussy.
Gameplay:
Players pull one cap out. Highest is WILD, progressing down to draw5, draw3, draw2, Again!, I Pass!, No…You!, 3,2,1,GIMME! Highest draw pulls 4 more caps out, and passes to left. Draw Caps are in play during this. The last player to draw caps is first to play and officially begins the game. A turn consists of drawing a cap, playing, then passing the bag to the right.
All Draw Caps are satisfied and placed back in the sack before gameplay continues. Any Special Caps are logo-down on the table, and all Scoring and GIMME! Caps are logo-up on the table. Caps are always visible to other players.
Logos three-of-a-kinds are placed in the center of the table, score number up. Shots are then distributed to the player who collected the three-of-a-kind. The player may include himself or herself in the distribution.
Last One Standing wins.
Enjoy, drink, and be merry!