Map of Atlas

Feb 09, 2009 23:29


Atlas itself possesses a single moon which is faintly visible during the day and shines brightly at night. Most regions experience all four seasons, with exceptions being made for areas closer to the poles and the equator.

Only explored areas have been listed. If you discover a new area in the world, let us know and we'll add it to the map. And yes, you get naming rights.

In order to travel from place to place, you will mostly be limited to walking, however, there are some shops which rent flying machines for a fee. There are also some ships at the port that may be willing to take on some passengers.

EASTERN CONTINENT:
Blessenwood [Guild Leader - Genis Sage] - A small town located near a forest containing the World Tree. There is a game trail, half hidden by bushes that monsters use to travel between the nearby ruins and the woods. The ruins are dangerous and full of mystery. There's also a network of caverns nearby that used to be mined. They have long since been abandoned. [ READ MORE...]

The World Tree - The land's source of mana, and thus magic. Lady Martel is said to have been sealed within the tree. All summoned persons begin their adventure here, at the base of the tree. Afterwards they are free to roam wherever they wish as long as transportation can be found.

Van Eltia, Aifread's Ship [Captain - Chat] - " A ship once belonging to the Great Pirate Aifread which docks near Blessenwood. It possesses a '43 model, 12 cylinder, horizontally-aligned Craymel Engine designed by the legendary Craymel Mage, Maxton. 8,000 zaks maximum revolutions. With the super-charger, it kicks out a peak torque of 28,000 este. It's also installed with the Craymel Cannon." [ READ MORE...]
(Added by dumbcaptain)

Wuldorwurth, the Gallant City [Guild Leader - ??] - "A relatively prominent city [that] has earned a reputation as a prosperous city full of valiant knights and nobles. [...] It has become a city that most aspiring or current knights would like to someday visit. [...] While this city represents hope and prosperity, it too has its shadow as does anything else." [ READ MORE...]
(Added by forgottenoracle)

CENTRAL CONTINENT:
Unicia, the Haven of the Elves [Guild Leader - Stella Telmes] - A treetop village inhabited by elves. It is guarded on three sides by the nearly impenetrable mythical Griflar Forest and flanked by the high Phenise mountain cliffs and its cascading waterfall. The village produces some of the finest garments on the continent, and the waterfall basin is used to dye these fabrics. Well-learned in magic, the elves seem to have a clear understanding of the world's current state, however, they do not seem willing to take any immediate actions. [ READ MORE...]

Ouin [Guild Leader - Flynn Scifo] - A high-tech city featuring the newest inventions in the land. It sports a famous clock tower that chimes on the hour. There is also a climate-controlled library. [ READ MORE...]
(Added by petapetakapu)

SOUTHERN ISLES:
Port Merrium [Guild Leader - Mao] - A huge coastal city with a well-known cathedral. There are numerous fountains stationed in the middle of its wide streets and its ports are bustling with fisherman and traders. [READ MORE...]

NORTHERN CONTINENT:
Polarica [Guild Leader - Innes Lorenz] - A large snowy city in the frozen mountains. There are said to be ice caverns in the area and many strong monsters.

A big blob of dark matter. The Northern Continent, for all intents and purposes, no longer exists in Atlas.

WESTERN CONTINENT:
Nahlan - A small desert oasis on the outskirts of the Solare Plateau. It's known for its camel farms, dates, and good relationship with Ouin and Port Merrium. [READ MORE...]

Solare Plateau - A vast desert.
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