I have established that MSN is gay. That's what is causing it somehow. If someone comes online when you are playing the screen will flicker and it appears to loose sync with its position on the map.
great, yet another person who is more qualified in games computing than i am...
its good altho moving, as you say, is rather buggy. once you hit a direction, it continues that way until a new key is pressed. once you eat a ghost, they appear to lose AI (or thier path)
those are the only things i picked up on in the 5 mins i played it.
you should feel very proud, you have now developed more games than i have...
once you hit a direction, it continues that way until a new key is pressed.
That's how pacman games are. Take a look at the one they use on myspace.
once you eat a ghost, they appear to lose AI (or thier path)
There isn't really any AI. Their movement is based on a randomly generated number telling them which direction to move in, and how far to move in that direction. I'll have a look if this is effected after their position is reset. But I'm, pretty sure it shouldn't be changed.
cool. the way our screensaver works is that a creature (Pacman or Ghost) checks north east south west to se if it can move in that direction. it also takes into account where pacman is. obviously a gost wont go back on its self so that direction is ruled out. this tends to be a good system but creatures tend to group towards the top of the maze cos of the checks. maybe if you have a random number determaning which way it looks first it might be better...
these are only ideas. its a good program, be proud!
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its good altho moving, as you say, is rather buggy.
once you hit a direction, it continues that way until a new key is pressed.
once you eat a ghost, they appear to lose AI (or thier path)
those are the only things i picked up on in the 5 mins i played it.
you should feel very proud, you have now developed more games than i have...
Reply
That's how pacman games are. Take a look at the one they use on myspace.
once you eat a ghost, they appear to lose AI (or thier path)
There isn't really any AI. Their movement is based on a randomly generated number telling them which direction to move in, and how far to move in that direction. I'll have a look if this is effected after their position is reset. But I'm, pretty sure it shouldn't be changed.
Thanks for looking though.
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these are only ideas. its a good program, be proud!
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i got an unhandled exception when clicking on tutorial during game , and then when trying to run the game aswel.
Also, your login details and stuff where there after install, dunno if thats a bug or feature tho lol
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I'll take a look at the tutorial. What you mean about when trying to run game?
Thanks
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whens the first patch out ?
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Tutorial problem fixed.
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