power census;

Mar 03, 2011 03:00


THE MUN
Your name: Nita
Personal Journal: hierarchic
Contact info:Email: ziodynes@gmail.com ( I use G-chat, too!)
AIM: hierarchics ( locked to prevent spam so e-mail is your best bet )
Perceived Activity: Five to six hours and then till crazy hours in the morning? It depends but I am generally around and I backtag for weeks if I can.

THE CHARACTER
Character's name: Karen Starr (Power Girl)
Journal: advocacies
Series: DC Comics
Canon Point: Power Girl Vol. 2, #8. Right as she’s returning to her apartment after having dinner and saving Vartox’s planet.
Loss: Her super/freeze breath. It’s an ability she uses often and is super handy. Alas, it is gone and if she attempts to use it, it will only hurt her in return.
Species/Race: Kryptonian.
Morality: Karen is a DC heroine so she abides by the whole, “Thou shall not kill.” She is highly defensive of this morale and has butted head many times in canon with people who threatened to kill an enemy. She doesn’t stand for it and will not ever permit it. As for herself? She is known for being the more aggressive heroine in the DCU. She has punched, strangled, thrown and kicked her own fellow DC pals around because of her temper; she has no qualms about punching you in the face for A) perving on her repeatedly (i.e. touching or consistently making sexual jokes) or B) insulting her or someone she likes in some way.

However, Karen doesn’t hold back much fighting. In more recent canon, she uses her heat vision to rip off someone’s arm for messing with Atlee/Terra. She doesn’t think twice about the fact she’s mutilated her enemy but this is probably when she has been pushed to the limit.
Involvement: Innocent people being threatened, friends getting in trouble but mostly any situation where someone may get hurt or killed.
"I" in TEAM: Karen’s definitely a team player. She might be bossy but she is the leader of the JSA All-Stars and once was the JSA’s chairwoman. She made a lot of calls about strategic tactics in the past. She can be very demanding but once again, she needs to be pushed badly for this. She’ll work with people, even those she has issues with or dislikes. The objective to her is to stop whatever the problem is.

ABILITIES/POWERS

Karen is Kryptonian, meaning she’s a fucking truck. In canon, she’s as strong as Superman and one of DC’s most powerful beings on the planet. Some heroes tend to go, “Oh fuck” when she’s been brainwashed into attacking them because she beats everyone around like a rag doll. This doesn’t mean she’s incapable of being defeated - Karen gets her butt kicked all the time! She is just one woman you don’t trifle with so easily.

... Yeah, I’m going to C+P what’s on her wiki. 8(
Kryptonian Physiology ➨ Power Girl's cellular structure is more dense, resilient and biologically more effective than Earth human tissue. She does possess several additional organs, the function of which are not yet disclosed or understood. Power Girl has manifested a wide range of metahuman abilities and is considered to be one of the most powerful metahumans alive. Power Girl's body also actively stores energy within her bio-cellular matrix as an energy pattern that is linked to her body's electromagnetic field. This energy powers most of Power Girl's electromagnetic capabilities, such as flight and heat vision. Thank you DC wiki! This means Karen is like a GODDAMN SEMI-TRUCK.
Solar Energy Absorption ➨ She absorbs yellow light from the Sun. Think of it like a battery. She needs this when she gets really tired out.
Superhuman Strength ➨ Being on par with Superman and Supergirl, lifting one hundred tonnes is not difficult for her. Karen has once mentioned that she often needs to hold back her power otherwise when she's punching people she might easily rip their heads off. She’s seen catching Ultra-Humanite's giant floating... castle thing... in one issue and carefully landing it into the ocean.
Invulnerability ➨ Her body is durable and bullets, swords, hammers, etc. will not penetrate her body or harm her at all. Bullets pretty much deflect off her so SHOOTING IS A BAD IDEA. No, seriously. Even dropping tanks on her won't hurt her too much. She is resistant to most kind of physical damage due to her molecular structure. This also means she heals faster than a human and that her immune system has super immunity from various toxins and diseases.
Superhuman Stamina ➨ Karen's body absorbs and stores solar energy, giving her the ability to fight and endure for long periods of time. She's gone near the center of the Earth before and back up to the surface to rescue a fellow JSA member and she pulled it off. With difficulty but she lived. She does require rest when exhausted, in order to recharge.
Flight ➨ What Supe can't? ;) She can easily travel seven miles per second, with extreme precision.
Superhuman Speed ➨ Power Girl's enhanced metabolic rate, muscular speed, and nervous system, grant her incredible speed. Her Kryptonian structure and the solar energy paths that course along her neurophysical structure allow her to react at many times normal human speed. She can move faster than the human eye can perceive if necessary. Her reflexes are quick enough to allow her to dodge most projectile weapons and catch bullets. Power girl is at least fast enough to run/move at supersonic speeds while on Earth.
Power Girl's perceptions are similarly rapid, allowing her to see individual bullets fired from high-speed automatic weaponry in flight and outrace them easily.
Super Breath ➨ Karen can create a strong and concentrated gust of wind from her mouth and is also capable of freezing anything in range of her. Not anymore. :(

Enhanced Senses ➨ Karen possesses super enhanced senses that allow her to detect vibrational movements at least in the sub-atomic motion level. Some of her known super-senses include:

Vision specific powers:
Telescopic Vision ➨ Karen can perceive objects at great distances. The range of her telescopic vision is unknown, but she can see objects from several hundred miles away. This ability operates independently of normal vision and can be activated or deactivated by an act of will.

X-Ray Vision ➨ Through an act of will, Karen can perceive items in the electromagnetic spectrum through solid objects of varying depths and thickness. The exact range and mechanism of Karen's X-ray vision is unknown. She also can not look through massively dense objects or materials, including lead.
Microscopic Vision ➨ The ability to see extremely small objects and images down to the atomic level.
Electro-magnetic Spectrum Vision ➨ Karen can see well into most of the EM spectrum. She can see and identify radio/television and any and all broadcast/transmitted frequencies, allowing her to avoid detection through radar or satellite monitoring methods.
Heat Vision ➨ Karen has the ability to generate concentrated lines of force from her body along her line of sight. This act is a conscious act of energy manipulation from all observed events and not an expulsion of energy from her retinas. She focuses light along various frequencies in a continuous release that she is able to contain mentally, as she has been shown with the energy actively contained around her eyes, before releasing it or allowing it to disperse. Power Girl can control her heat vision and direct it wherever she can look. She cannot use the power without opening her eyes to direct the energy, nor has she been observed to be able to project this energy from any other part of her body in this manner. The heat beams are mentally controlled and that control is apparently reflexive, so she can shut it off without accidentally damaging anything.
Other powers/abilities:
Superhuman Hearing ➨ Karen has the ability to hear any sound at any volume or pitch from vast distances. Presently Karen has not been able to use this power over mediums where sound waves are unable to travel, such as outer space, suggesting that her power is based on her physical ability to hear and not a form of mental telepathy that corresponds to sound. SHE CAN HEAR YO HEARTBEAT.
Master Combatant ➨ Karen has trained with several notable teachers including her team mate Wildcat, who is a world renowned boxer and hand to hand combatant. She was also trained in Karate by martial arts instructor Mongo Krebs.
Genius-Level Intellect ➨ Karen has shown enhanced memorization, intelligence and computational abilities; her mind works sharply and with extreme speed. But lol she doesn't like to ~*play scientist*~ according to more recent JLA/JSA canon. Hm.
Strength level ➨ Class 100+.

NON-SUPERPOWER CAPABILITIES

1. Hand to Hand Fighting
Powered: 5
Unpowered: 3

2. Short Range Weapons:
Powered: 2
Unpowered: 1
karen makes use of her environment... so a tree might become her weapon. of course, without her super powers she can’t... do that.

3. Long Range Weapons:
Powered: 2
Unpowered: 1

4. Pain Tolerance:
Powered: 9
Unpowered 4:

5. Stamina:
Powered: 9
Unpowered: 4

6: Medical Capabilities:
Powered: 2
Unpowered: 2
Basic to intermediate first aid. She can’t provide surgery or a proper diagnosis but she can probably patch someone’s wound up and perform CPR.
Weaknesses: Many of these strengths/weaknesses depends on what she’s up against. Kryptonians are weak to powerful magic. Psionic attacks affect her but she’s been shown to be able to break free of it when she pushes herself to the limit. However, psychological attacks affect her performance and attention span, so she sometimes ends up missing the bad guy, hurting others or damaging everything else around her. AAAAAAND of course: Kryptonite! Red sunlight has shown to de-power her and regular Kryptonite is supposed to hurt her. DC keeps... changing it. She goes from IMPERVIOUS GODMODE to BUTT MONKEY OF THE MONTH. Yep. 8( Her temper can also be used against her, as sometimes she’ll get angry to the point she’s fighting with blind rage.

CAUSE DEATH: Kryptonite and extremely powerful magic. Gods/goddesses should be capable of killing her with ease. Wear her down until she’s moving at a slow pace.
INCAPACITATE: Psionic attacks, magic, Kryptonite.
DEATH: I’m sorry but no. 8( /pets Clark. Injuries are fine.
OTHER: None that I can think of.
HEADCANON: None.

! paradisa, ! census

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