player.
NAME/HANDLE: Missa
PERSONAL JOURNAL:
takewingARE YOU 16 OR OVER?: Yep!
CONTACT: AIM: eloquencies, or plurk: bailamos (private)
OTHER CHARACTERS: None.
character.
CHARACTER NAME: Chie Satonaka
SERIES:
Persona 4 (
link to her wikia page)
CANON POINT: On 3/20/2012, during the final boss battle with Izanami in the true ending as Chie steps in front of the protagonist, believing she’s sacrificing herself when Izanami casts Thousand Curses.
AGE: 17
APPEARANCE:
Here! PREVIOUS GAME HISTORY: None.
PERSONALITY:
Chie, at first glance, seems to be a very outgoing, friendly, outspoken, and enthusiastic girl. She also seems pretty tomboyish and appears to have an obsession with kung-fu movies, steak, and gossip. She’s the first person to reach out to the protag, and sees no problem with asking him to spend the afternoon with her and Yukiko. She also shows her rather short temper early on when Yosuke breaks one of her favorite DVDs and she delivers him a “critical hit to the nads”.
Watching kung-fu movies has given her a strong desire to learn the art and emulate her heroes. She, more than most if not all of the others her the Investigation Team, was probably the most experienced in fighting and self-defense before the investigation began, thanks to her training.
All of this is evident before Chie faces her shadow, but once she meets her shadow another side to her is revealed and later expanded upon in her Chariot social link. This is a side to Chie that is painfully insecure, and reveals that she isn’t convinced of her own worth unless her best friend Yukiko is there, relying on her. She feels that Yukiko is so smart, so feminine, and so much prettier than her, but as long as someone like that is relying on her, she can feel somehow superior to Yukiko. Her own self-confidence is given a boost thanks to the way someone she sees as better than her in all of these ways needs her. Her shadow says she will never let Yukiko go for this reason.
However, though this is true, it doesn’t mean Chie doesn’t value Yukiko as a friend. She certainly does care about her a great deal, enough to risk her own safety and forge on ahead in Yukiko’s dungeon. Even after her shadow is defeated and she gains her persona, leaving her feeling exhausted, she insists on continuing to find her friend, to tell her that the only reason she’s able to be strong around Yukiko is because of the boost in self-confidence she gets when she’s around her best friend. It’s because of Yukiko she’s able to be strong.
What Chie really wants is to be able to protect people - not just her friends, either, but anyone in need of help. Chie needs to be needed and relied upon. In her social link, she and the protag help stomp out a bunch of high schoolers bullying people in the shopping district - first an old friend of Chie’s, then an innocent young boy. These events, plus the events of the investigation, help her to realize that though she still may not recognize what her own good points are, she does truly want to use her power and all her abilities to protect people. At the normal ending, she even reveals that she’ll be training to become a police officer in order to protect her friends, family, and the rest of her hometown from future threats.
A desire to protect people and a certain amount of bravery doesn’t mean that Chie is beyond feeling fear or worry, however. Sometimes when things get rough or difficult or she gets overly worried, she will panic or even cry. Most of the time she seems to get over this fairly quickly, however.
Another thing to mention about Chie is her intelligence, or in some cases lack thereof. She’s shown to be a pretty terrible student, failing a few of her classes at any given time and requiring a ton of help studying before each exam. She isn’t by any means stupid, though. Her book-smarts leave a lot to be desired, but she can be very intuitive when it comes to solving mysteries. Often in the game she will voice a new breakthrough in the case, a new way of looking at the facts, and then follow that up with self-consciously second-guessing the accuracy of her idea. Even when she’s putting two and two together in a logical way, she doesn’t realize it and seems surprised when people agree with her interpretation of the facts.
Chie’s major arcana is that of the Chariot. The Chariot is seen to be a card associated heavily with ideals such as victory, motivation, honor, and discipline, among several others. These are ideals that Chie definitely embodies. Her determination in battle, her self-discipline which allowed her to learn and practice her kung-fu skills, her positivity and insistence that the team keep motivated despite the odds, and her strong sense of honor and commitment to justice that she sees through to the end of the case and beyond when she reveals she wants to join the police… all of these attributes, Chie shares with her associated major arcana.
Also, Chie is a terrible cook. Watch out for Mystery Food X 2.0.
ABILITIES:
Chie is both a persona user and adept at kung-fu. For a girl her age and size, she can definitely kick ass and take names.
As a persona user, she has unlocked an aspect of her personality that is literally given form and used to "face hardships", also known in the real world as "fight"! Through personal growth triggered by Persona 4's protagonist and Chie's Chariot social link, her initial persona, Tomoe Gozen, evolves into her final persona, Suzuka Gongen.
At her canon point, Chie will have attained her final persona,
Suzuka Gongen, and all of that persona’s skills. She should be leveled to about level 85. The player chooses which skills Suzuka Gongen gains at level up and replaces them as he or she sees fit, so with that in mind the skills I will be giving Chie's persona to bring into Exit Void are the following:
Bufula: Moderate ice damage to 1 foe (8 SP).
Ice Boost: Increases ice damage 25% (Passive).
Heat Wave: Moderate physical damage to all foes (16% HP).
Power Charge: The next physical attack will do 2.5 times more damage (15 SP)
High Counter: 25% chance of evading physical attacks (Passive).
Rainy Death: Large physical damage to 1 foe (20% HP).
God's Hand: Severe physical damage to 1 foe (22% HP).
Agneyastra: Large physical damage 1-3 times to all foes (24% HP).
This persona is also immune to ice attacks! Not bad.
As I mentioned above, Chie is also skilled at kung-fu. Though not a master at it, her kicks are very bruising and she does know what she's doing. In the game, she is seen literally kicking enemies far off into the distance with her special attack, Galactic Punt. No enemy is able to survive this move. Though the Galactic Punt is exaggerated for the purpose of gameplay, make no mistake that Chie can defend herself and even launch a respectable offensive with the aid of only her legs.
POSSESSIONS:
(1) pair of Stella Greaves
(1) uniform skirt
(1) pair of bike shorts
(1) uniform shirt
(1) green track jacket with personalized buttons
(1) pair of yellow rimmed glasses used to see in the TV world
(2) socks
(1) ......bra
(1) ...........panties
In short: clothes, glasses, greaves, and that is it.
samples.
JOURNAL ENTRY SAMPLE:
Have one mostly generic IC intro post I did with Chie from exactly the same canon point, complete with reactionary comment threads! THIRD-PERSON SAMPLE:
She’d totally expected to die. And really? If she had, that would’ve been okay. To die defending Inaba, and all of humankind from future harm brought about thanks to Izanami and the fog… that wasn’t a bad way to go at all. To die defending one of her best friends in battle, too - that made it almost poetic.
Thus it was a surprise, to say the least, when Chie found herself not experiencing peaceful oblivion or seeing pearly gates, clouds, and rainbows similar to the ones they’d seen in Nanako’s dungeon, but instead experiencing a deep blackness. Maybe death was oblivion after all? But no, there was something else - words?
Chie read them as they filed across her mind's eye, utterly confused. This seemed like you'd experience in a dream, the kind that's filled with action and intrigue, only to wake up afterward with little to no recollection of what had actually happened, only that in the dream you'd been complete bad-ass like a title video game character.
Waking up, Chie found herself smelling earth and trees and a musty, old smell she couldn't quite place. Her body ached like crazy, which made sense if she had died moments before - dying was supposed to hurt a lot, wasn't it? Wincing, she pushed herself up, noting the way the green moss on the stony earth beneath her hands shifted slightly along with her movements. Looking around, this definitely didn't look like heaven either.
"Hello?" She called. There was no answer. Not yet. Was she even dead at all or was this another of Izanami's tricks? That curse Izanami had sent Souji's way had seemed distinctly lethal, but who could say for sure what it really was? All of this caused her to doubt everything. Was there another force at play in the serial murders and kidnappings in Inaba? Was it this KERNOS Co.? Anything seemed possible in her confusion.
She almost didn't notice the vibrating phone in her pocket - hadn't she left her cell phone at Junes? After that one time back in July when her phone got smashed to smithereens during a fight, she'd started leaving her new one behind when she went into the TV world. A quick inspection of the thing revealed that it wasn't actually hers, though. Weird... as was the slip of paper with a string of letters and numbers. What was that supposed to mean? Chie was tempted to throw it away in frustration, but it could be a clue of some kind.
All told, she was sick and tired of playing games. This was supposed to be the end, whether that meant Izanami's defeat or her own death. She didn't need or want to be a part of yet another scheme. Biting her lip and crushing the sheet of paper with her room assignment on it in her fist, she set off toward the dilapidated buildings she could see over the trees a short distance away, convinced that she'd find answers even if she had to smack them out of somebody with her bare hands.
Though hopefully it wouldn't come to that.