BONEDOGS: dungeoneering, my way

Mar 10, 2009 16:48

You're a member of the Order of Bonedogs. You are exploring this old, abandoned house you found out in the wastes. You're looking for things of value to take home with you.

The first floor is like a normal house. But once you go upstairs or downstairs, it gets a little... weird.

There's another problem. You've just realized that someone else is here ( Read more... )

bonedogs, rpg design

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Potential here anonymous June 30 2009, 17:02:04 UTC
Nice, this matches up so well with a friend of mine; he prefers pure imagination and ruthless conflict to maps and stats, although he also likes to make his own notes. It would also take the pressure off me when learning to make dungeons, as the metaphysical angle and competition would encourage them to _make_ it interesting for themselves!

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Re: Potential here americanwizard June 30 2009, 17:49:01 UTC
Thanks!

Here's some news that will either be exciting or disappointing.

This idea either mutated or led me to something else. What I ended up with is MADCorp: the game of corporate dungeoncrawling horror, which is the idea I talk about in this thread on Story Games. And it's almost ready for playtesting.

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