SO I FELT LIKE MAKING A BATTLE STAT SHEET FOR ALL OF MY CHARACTERS
SO I DID
All stats are from one to five. With one being about normal for an average human, three being very good but still feasible, and five being awesome bordering on ridiculous.
Argilla-
Weapon: Sniper Rifle
Strength: ★
Skill:★ ★ ★
Speed: ★ ★
Endurance: ★
Special Skill: None
I suppose you could say humans in DDS are 'strong' because they don't die instantly, but they have very weak attacks, miss often, and die easily. Argilla spent her life on the battle field but nothing about fighting with her in her human form is particularly special. I assume she's fairly fast, has low strength and endurance, and good skill because she... uses a sniper rifle.
Prithivi-
Weapon: Arm whips. Mouth boobs.
Strength: ★ ★ ★
Skill: ★ ★ ★
Speed: ★ ★
Endurance: ★ ★
Special Skill: Magic: ★ ★ ★ ★
ATMA ON THE OTHER HAND. Prithivi is still not the strongest character, but her magic raaapes. I put her Strength at three, which is. Quite Strong but still one of the physically weaker characters in the game. Skill wouldn't change with her physical form, and I don't recall anything to suggest she's particularly fast. Magic is at four because it's what she's really good at and where all of her damage comes from. The reason she isn't a five is because the magic spells in DDS are still fairly limited compared to some of the grander attacks my characters are capable of.
Ed-
Weapon: Hand-to-Hand
Strength: ★ ★ ★
Skill: ★ ★ ★
Speed: ★ ★ ★
Endurance: ★ ★ ★ ★ ★
Special Skill: Alchemy: ★ ★
Ed is a very thorough, very decent all-rounder. He punches as hard as he can, moves as fast as his automail will let him, and isn't as good at fighting as he would be if he practiced as much as he should but is pretty damn good anyway because he's an obnoxious genius character. He sits pretty firmly in the middle of his canon as far as abilities go, and the main limiter for him is that FMA IS SOMEWHAT LOGICAL WHEN IT COMES TO BATTLES. As such Ed will never be able to beat A LOT OF OTHER SHOUNEN HEROES, because FMA doesn't go the crazy over powered shounen route. The one thing about Ed that TRULY STANDS OUT and which I will never let anyone undercut me on is his endurance. It takes A LOT OF FUCKING PAIN to make Ed stop moving when he's serious. When Actually Fighting in canon the only way to make Ed stop is to punch him until he loses consciousness or make him lose enough blood that he passes out. If he's conscious he will pretty much continue to fight.
Alchemy only gets two stars because the reality is, Ed's style of alchemy is not particularly well suited for battle. He's a quick thinker so he MAKES IT WORK TO HIS ADVANTAGE. But when you consider skills like Roy's or Scar's it's... really no that great. He mostly uses it to make himself weapons or traps or escape routes.
Jacuzzi-
Weapon: Determination
Strength: ★
Skill: ★
Speed: ★ ★
Endurance: ★ ★ ★
Special Skill: Crying: ★ ★ ★ ★
JACUZZI R NOT REALLY A FIGHTER. I imagine he's been involved in a number of street fights, where in he mostly stood on the side lines and tried to convince people to make peace. But in an actual fight situation all he has going for him is the fact that if he cares enough to ACTUALLY AGREE TO FIGHT he will NOT GIVE UP easily, and continue on despite being shot and stabbed and terrified out of his mind.
Special skill is crying. Only a four because while it takes a SPECIAL LEVEL of asshole to attack a bawling Jacuzzi. It does happen several times.
Kaworu-
Weapon: EVA and Angel...stuff.
Strength: ★ ★ ★ ★
Skill: ★ ★ ★ ★
Speed: ★ ★ ★ ★
Endurance: ★ ★ ★ ★
Special Skill: Being Kaworu: ★ ★ ★ ★ ★
There's a good chance that these are, in fact, higher. In the original Eva Kaworu is ridiculously over powered and the only reason he lost at all is because he wanted Shinji to kill him. In Gakuen Datenroku Kaworu seems to be able to recover from stuff quickly, take out fellow angels in one well aimed hit, guard against rather powerful attacks and jump thirty or so feet. And that's just his "We haven't bothered to show him actually fighting yet" abilities.
Being Kaworu is, in fact, it's own skill. If you don't believe me go watch Eva. (This is also the hardest part of his character to play).
Kira-
Weapon: Fists. .....Shiranui if he really needs it. Which he hasn't so far.
Strength: ★ ★
Skill: ★ ★
Speed: ★ ★ ★
Endurance: ★ ★ ★ ★ ★
Special Skill: Surpraize Mafia: ★ ★ ★ ★
Kira is a practiced thug, and more over, someone with lots of experience in randomly fighting people throughout his various lives! I don't think he has ever really trained in battle, nor do I think he put forward any effort to make Kira Sakuya's body especially fit or strong. What fighting ability he has comes from a mixture of his life experience and the fact that he doesn't hold back physically or psychologically the way humans naturally do. This MAINLY COMES OUT in his speed, since he lacks hesitation over... pretty much anything, and just reacts. The special note is his Endurance. Since he's died a LOT OF TIMES pain has almost no effect on him. And he will basically press on with a broken body as long as it can physically hold out.
Special Skill is SUPRAIZE MAFIA. This isn't so much obvious things like, oh, Setsuna and Katou, as it is less obvious things like demons who suddenly show up to give him a hand, or the friends who he has made in camp who might want to help him even when he repeatedly gives them every reason not to.
Luke-
Weapon: Broadsword
Strength: ★ ★ ★ ★
Skill: ★ ★ ★ ★
Speed: ★ ★
Endurance: ★ ★ ★
Special Skill: Hyperresonance: ★ ★ ★
Despite his jesus ways Luke is really a very strong and capable fighter. It's true that his primary weakness is that he's really not his most effective unless he's fighting in a party, but he's still more than capable of holding his own. Offense is his main ability. He hits hard and has a slew of unique and powerful fighter attacks. His speed is less than impressive, comparatively, and the best way to fight him and Asch is to run around them and take them out in hit-and-run attacks |D He's a tank class in a game that doesn't have any 'true' tanks, but he gets the most hit points.
Special Skill is Hyperresonance, which basically basically means he rips apart matter with his mind. But since Luke isn't terribly precise with it and prefers not to use it, it doesn't do as much direct damage as it could, and really isn't as strong as the special attacks of the rest of his party.
Nero-
Weapons: Devil Bringer (demonic right arm), Blue Rose (Double barreled revolver, infinite ammo), Red Queen (fire revving broadsword)
Strength: ★ ★ ★ ★ ★
Skill: ★ ★ ★ ★
Speed: ★ ★ ★
Endurance: ★ ★ ★ ★ ★
Special Skill: Devil Trigger: ★ ★ ★
Lolo DMC character. Much like FFVII, DMC's rules of what the character can do operates mostly on what would be really really awesome, and is limited only by game play meta. Strength and Endurance are at 5 stars due to his demonness. Stabbing him through the chest really only slows him down for a couple of seconds, and when he punches people they go flying. Skill is at four because Dante Is More Amazing, and Speed is at three because surprisingly AMAZING SPEED is not one of the DMC traits.
Special Skill, Devil Trigger. DT RAPES. It rapes HARD. You don't what to fuck with Nero when he's in DT mode. But it has a limited amount of time before he runs out of energy, which is why its only three stars.
Reborn-
Weapon: Anything He Wants
Strength: ★ ★ ★ ★ ★
Skill: ★ ★ ★ ★ ★
Speed: ★ ★ ★ ★ ★
Endurance: ★ ★ ★ ★ ★
Special Skill: Hilarity: ★ ★ ★ ★ ★
If you fight Reborn, you will lose.
White Ticky-
Weapon: Fists
Strength: ★ ★
Skill: ★ ★
Speed: ★
Endurance: ★ ★ ★
Special Skill: (See: Black Ticky)
Ticky actually does willfully power himself down for his white mode. He doesn't punch as hard as he could, move as fast as he could, or fight as well as he could. He defaults to the bar room brawl/hungry hobo level of fighting I imagine he grew up with. He can throw a punch, take a punch, and has been in enough fights to know how to come out on the upper end, but it's nothing flashy or special or particularly interesting.
Black Ticky-
Weapon: See: Special Skill
Strength: ★ ★ ★
Skill: ★ ★
Speed: ★ ★
Endurence: ★ ★ ★ ★
Special Skill:
Tease: ★ ★ ★ ★
Power to Choose: ★ ★ ★ ★ ★
TICKY IS A CHEATING WHORE. I assume, judging by Ticky's (few) physical actions and the way the other Noah fight that BEING a Noah grants you a certain ability of super human strength and speed and regenerative ability. However that's not relevant because he can 'Choose' out of everything in creation and thus nothing hits him if he doesn't want it to except for God Matter. On top of that the Tease are there to act as an attack/barrier for when he DOES have to deal with God Matter and they AREN'T a crappy lame attack. The Tease can multiply themselves, EAT people, Innocence and energy attacks, grow to pretty much any size, appear at will from any part of Ticky's body (or just. The ground if he feels like it). They have almost impossible numbers and can be converted to an energy form, from which he can blast out powerful laser-like attacks, or into a shield which he create at will and use to block or deflect powerful physical/energy attacks. BASICALLY the Tease ALL ON THEIR OWN would make Ticky a very powerful fighter. And then he... doesn't even need them for most opponents.
I didn't even put in Ticky's 'Noah' form, since he doesn't have it in camp yet and I don't know if he can use it at will or not. But that's a different type of very rapey.
Naked Snake-
Weapon: Whatever He Can Get His Hands On
Strength: ★ ★
Skill: ★ ★ ★ ★ ★
Speed: ★
Endurance: ★ ★ ★ ★ ★
Special Skill:
CQC: ★ ★ ★ ★
Fame: ★ ★ ★ ★ ★
Snake is a SPECIAL CHARACTER because he is, if you just go by his normal stats, not particularly special. He has the highest skill stat of any of my characters (other than Reborn), which is note worthy, but his strength and his speed are nothing impressive. His Endurance IS, but you might have noticed by now that Aviy likes characters who can do cool things like withstand horrible torture and reset their own bones. Still, in a pure and simple physical fight, Snake is nothing special.
What makes him AMAZING is the next two things. First! CQC. It's only four stars, because the game underscores again and again that while Snake can take out most people with it, the Boss still kicks his ass. It is none-the-less a very powerful combat technique, not flashy or pretty but to the point and extremely effective. And he is good at it. With CQC he can get the upper hand on most people.
Then of course there is the FAME. Big Boss is an amazing character who never once actually appears as the villain in any of the MGS games. Yet his Legacy of Outer Heaven and the effect he had on Solid Snake, Ocelot, and frankly the world cause his memory and particular brand of heartbreaking infamy to endure throughout the entire series. Solid Snake himself is a rightfully a legend and a hero to gamers everywhere and Naked Snake was the original, and Big Boss was the villain that caused Solid Snake to exist. This all combines within my PURE GAMER HEART to make Naked Snake something of a godmoder that will let him maintain his status as a legendary soldier even in a camp of over powered punks.
Vash-
Weapon: Gun, Antics, PLANT Powers
Strength: ★ ★ ★ ★
Skill: ★ ★ ★ ★ ★
Speed: ★ ★ ★ ★ ★
Endurance: ★ ★ ★ ★ ★
Special Skill:
Hijinks: ★ ★ ★ ★
PLANT Stuff: ★ ★ ★ ★ ★
My most technically souped up character next to Reborn, and my character least likely to engage in a fight in camp. If you've ever even HEARD of Trigun you probably know that Vash is the ridiculously over powered hero. The only stats NOT at five stars are Strength, because as far as physical PUNCH IT ability, I have characters who can do better. And Hijinks, because as much as he tries to retard everything away, that doesn't always work.
Otherwise he's pretty much unbeatable. Because that's sort of the point.
Zack-
Weapon: Fists
Strength: ★ ★ ★ ★ ★
Skill: ★ ★ ★ ★ ★
Speed: ★ ★ ★
Endurance: ★ ★ ★ ★ ★
Special Skill: FFVII Character: ★ ★ ★ ★ ★
My OTHER ridiculously over powered character, Zack can also be thoroughly summed up by his special skill. He's a FFVII character. This means he can do pretty much any cool move he wants as long as it looks cool. Jumping buildings! Defying gravity! Punching a lot of thing in the faaaaace! Breaking walls with his fists! Etc etc etc. On top of that there are various materia, the attack abilities of both Crisis Core AND the original game, and the fact that Zack's over limit is everyone else's over limits. While hilariously one of the weaker FFVII characters, this still means he's waaaay more powerful than pretty much Everyone Else.
Also! Please note his weapon! The Buster Sword is Not In Camp. It was left to mark Zack's grave. Zack has moved onto using his Fists a la Angeal. This actually powers him down significantly, since he's learning a new weapon. And if he really needed to kick ass he would pick up a sword temporarily.