#11

Sep 06, 2012 16:23

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Comments 5113

anonymous September 6 2012, 19:30:51 UTC
Rogue icons don't have to be completely texture-less, do they?

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anonymous September 6 2012, 19:34:47 UTC
Nope. Just not any visible textures.

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anonymous September 6 2012, 19:44:03 UTC
I don't think the QM ever specified that.

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anonymous September 6 2012, 22:58:49 UTC
They can have visible textures. Rogue icons are just what you as a maker would consider more simple. If you do crazyawesomecomplexthings on most of your icons, a less-complex-but-still-complex icon could still be classified as Rogue to you.

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anonymous September 6 2012, 19:57:01 UTC
Could someone(s) explain to me how theiconquest actually works? I read the main post that says what it's about and rules and I looked around at challenge posts so this isn't me being lazy, just... blindsided (probably not the right word, sorry, I don't know a better one but hopefully you get what I mean) by everything I read. How does the thing with types of icons work, do I have to make all the types to be in the community or do I have to just make the one I 'belong' to or something else? And how good do I need to be at iconning to be able to do all or most of the quests?

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anonymous September 6 2012, 20:01:33 UTC
You don't have to icon all of the classes, and you don't have to stick to only one, either.
You don't have to be good at all, tbh.

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anonymous September 6 2012, 20:15:20 UTC
How it works:

You sign up. Then you pick what quest you want to do first. You follow whatever the challenge guidelines are and sort your icons into four types:

Wizard: complex/composition focused
Bard: text focused
Rogue: simple/crop focused
Hero: coloring focused

You submit them and get points. You don't have to make icons for any class you don't want to but you can make for all of them even in the same set (except for quests that don't allow that)

There aren't any skill requirements, though some quests might take more experimenting if you are a complete beginner. You can ask for help though!

It seems really complicated at first but it starts making sense once you jump in, or at least that was how I felt.

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anonymous September 7 2012, 02:33:14 UTC
da

In addition to this, for most quests/challenges, it might be easier to think of the classes as totally irrelevant, until you submit them at the challenge post. Just make your icons however way you do them, then go through them before you post and sort them into the classes above. The only time you won't be able to disregard the classes is when the challenge specifically calls for them (i.e., to use this color palette, your icons must be composition-focused; to do this set, your icons must always have text; etc). Otherwise it's pretty much free for all :)

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anonymous September 6 2012, 20:14:28 UTC
How long do you spend on an icon?>

I only make very simple icons and never spend more than a half hour on one icon. Any more than that and I'd go crazy (my attention span is terrible). I really admire people who can spend hours on the same icon, making it complex and flawless. Don't know how you do it, lol!

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anonymous September 6 2012, 20:16:22 UTC
It can take days for me actually.

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anonymous September 6 2012, 20:17:28 UTC
5-20 minutes.

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anonymous September 6 2012, 20:20:56 UTC
Anywhere from 10 minutes (crop & color variety) to 2-3 hours (complex compositions, manga coloring and such)

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anonymous September 6 2012, 20:33:35 UTC
When you make icons, do you think about the natural light source in the cap? Like, you add light (textures, light blobs, gradients) in the areas where it's natural (where the light comes naturally, from a lamp, the sun or any other light source in the scene), and do you crop the cap with the adding of light in mind? Or do you just add light blobs/gradient randomly where you think it fits and looks nice, despite the natural light source?

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anonymous September 6 2012, 20:41:14 UTC
I always keep the existing light source in mind when I add light blobs. I think it looks better that way. :)

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anonymous September 6 2012, 20:45:54 UTC
Idk.. I mean, I like highlighting the natural light, but maybe I do something subconsciously?

This doesn't make any sense, sorry about that.

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anonymous September 6 2012, 20:57:17 UTC
Yes to natural lighting most of the time, unless there's something especially interesting in my crop that I want to bring focus on. I don't crop with the lighting in mind (but I do look for caps with interesting contrast / contrast potential), tbh, I just go with the flow and hope it works out.

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anonymous September 6 2012, 20:53:49 UTC
Am I the only who, sometimes, after finishing an icon, puts the base of the icon on top just to see how much I've done to the icon?

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anonymous September 6 2012, 20:55:37 UTC
I love doing that!

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anonymous September 6 2012, 20:56:21 UTC
I do the same but I just go into history and go into the first layer.

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anonymous September 6 2012, 20:57:06 UTC
I do it too, it's fun to see how it's changed!

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