Getting to the last stage of the game, then discovering that I cannot get full completion because of something I did sub-optimally right at the beginning. In fact, there's no way to tell if you did everything right until you get to the last stage and see what happens, which is all very well if you're being good and playing without a FAQ... It sure is discouraging for the second play-through, though. I realise that this is theoretically the case with other games - But in this case it's made very, very obvious that you've missed out on things.
Oh dear - sounds like we may end up with the same problem.
I'm still in chapter 1. I suspect I'm massively over-levelled already. :)
At least the mini game-in-game does give you gold and items, so it's not as pointless as Tetra-master, though it is indeed not as crucial as the card game in FF8.
I must admit I've given up on doing the PR mission properly and have printed out a condensed version of the FAQ pages for it.
So far I've enjoyed it, but comparing it to FFX (which I'm also currently replaying), I don't think it is quite as good. Of course, I'm not that far though the plot, so things may pick up.
Plus, of course, a lot of obscure little alcoves and side paths that by all the laws of reason should contain treasure chests now don't.
This is the part that I think has disturbed me the most on a subconscious level. A lot of the design of the areas is there to work with the plot and hidden bits of FFX, and using pretty much the same layout for a different game is somehow jarring.
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Oh dear - sounds like we may end up with the same problem.
Otherwise it sounds good though...
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There are a number of areas where it's particularly bad. I don't know if I should say more, though...
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I'm still in chapter 1. I suspect I'm massively over-levelled
already. :)
At least the mini game-in-game does give you gold and items,
so it's not as pointless as Tetra-master, though it is indeed
not as crucial as the card game in FF8.
I must admit I've given up on doing the PR mission properly
and have printed out a condensed version of the FAQ pages for it.
So far I've enjoyed it, but comparing it to FFX (which I'm
also currently replaying), I don't think it is quite as good.
Of course, I'm not that far though the plot, so things may pick up.
Reply
Plus, of course, a lot of obscure little alcoves and side paths that by all the laws of reason should contain treasure chests now don't.
This is the part that I think has disturbed me the most on
a subconscious level. A lot of the design of the areas is there
to work with the plot and hidden bits of FFX, and using pretty
much the same layout for a different game is somehow jarring.
Reply
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