Yesterday was the final session of Education, this term's society game. It was awesome. The game ended by us defeating a Big Bad (tm) with a Big Ritual (tm) which actually fit the game world and plot (mainly because when you have so many clichés already in the game, one big one at the end doesn't matter so much
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And it has to be said that for every spare pillar that was destoryed I suspect there was one clamp that wasn't. You put me in charge of dealing with them and I only know of two expeditions to deal with them. I suspect a combination of first years, third years and cabbages dealt with the others. :)
Bernie was great though. She got stuff organised. :)
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Anyway, I dont care, even if it did go wrong ,it was absolutely awesome. :) as I said to housemate it was possibly the best last session of a society game that I can remember (and feel free to pass that on to your sofa).
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The other one you're missing is probably the Alchemy one, which was possibly a tentacle thing, possibly a clamp.
I think the best bit about the clipboard is that it took on a life of its own (and not just through Virgin making it talk to me). At one point I looked to see Diag writing something on it, and I assumed foul play, but it turned out he was actually organizing a group!
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Also, we pulled all the ritual stuff completely out of left field, that was not GM advance plot. They were expecting us to hit it until it stopped moving and then leg it. Bah! :)
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And OMG about the ritual! I am impressed by the player base (esp. newvani who was GLORIOUS!
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