Troupe-style Roleplaying

Feb 08, 2008 00:45

I was kinda talking to David and Jodi about this on the car ride over to D's the other day. And figured it probably warranted a nerdy Pen'n'Paper Roleplaying (Katie's already rolling her eyes at me!) post. For quite sometime I've been in the groove of trying to play some really out there characters. (Yes, the traveling librarian!) But in the ( Read more... )

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volus February 8 2008, 18:18:53 UTC
Sounds like an interesting system, but I have no intention of abandoning either of my current games, and I simply don't have the time for a third at this point. I wouldn't be surprised if you were able to find a couple takers if you ask around, though.

As for my game, I'm sorry to hear that you're not getting what you want out of it. Obviously, the game that I run is a little more "old school" and combat intensive, which is not for everyone. I try to provide flavorful encounters, but it's still a very different game from what you experienced with Joe, or what I grew up playing with Riddle at the helm. I don't think this post is an "I want to quit and do something else" post, but if it is, I understand--you gotta do what you've gotta do.

Assuming that you are, in fact, staying around, I would like to caution you a little bit. At times, your "getting the most fun" process does seem to frustrate the other players rather than the other characters. I don't want to put words in anybody's mouth, that's merely my observation. Just be ( ... )

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ashon February 8 2008, 22:15:39 UTC
I'm winding up my thought process, and not looking to either start or abandon anything. Just discussing. Building Inertia.

At times, your "getting the most fun" process does seem to frustrate the other players rather than the other characters. I don't want to put words in anybody's mouth, that's merely my observation. Just be careful that your fun isn't coming at the cost of anybody else's.As this was a post about my roleplaying style, I do understand that I have probably annoyed other players in the current group. And for that I apologize. I've tried to have some internal consistency to what Vasha who is a chaotic force, actually does, and I have noted areas that I have failed. But I think her over-arching goals haven't deviated much. And perhaps I will have to make a locked post for you to explain those goals ( ... )

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volus February 8 2008, 23:07:53 UTC
lol. That's actually a helpful reminder--I've been planning to create cards or use poker chips to represent action points, helping people keep track of how many they have left. I'm also considering creating a super-action point that you might get one or two per adventure which can be used for more powerful effects, like automatically getting a 20 on your next roll or something. But that's more in the planning stages ( ... )

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