[Sulphur is warily wandering Deck 4. Nothing seems wrong with it, but she can hear noises from somewhere else -- and -- well, she really can't expect everything to be okay after Spectacular^2. She's been semi-doped up on pain pills since having the shrapnel removed from her eye (eyepatch!), and she's just now checking things out. There are no
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Alright there, George.
[She speaks with a fine London accent. She's very happy she doesn't speak something dreadful like Cockney. She heard a Cockney man once say a terrible word once and she blushed bright red and couldn't even look at him, even when he'd apologized.]
Come along.
[George is being so slow today. She pulls the dog's skeleton along behind her.]
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She rounds the corner and - oh. She stares blankly before recognition sets in - such a familiar voice - and something inside her snaps through the haze.]
Yyyou little brat, [she hisses, ears lowered and fangs bared as she approaches the girl.] I thought you needed help. And when I let you loose you -- you hurt everyone. Everyone who was trying to help.
[Rationale tells her that if she triggered something dangerous earlier that she probably shouldn't be antagonizing her now. But fuck, she's pissed. (And doped up.)]
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[Jenjen doesn't smile. She just stares at Sulphur, dark, black fog swirling around her ankles.]
... you must be quiet. Obey blackout instructions. Keep calm and carry on.
[That's what the posters in the Underground said. Keep calm. Carry on. Pretend life is normal when the bombs drop down and kill and kill and kill and kill and kill and--
Jennifer doesn't realise that she's backhanded Sulphur into a wall. Her hand doesn't sting. ]
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Don't you touch me. Don't you dare.
[She grabs for the girl's collar, trying to keep her still and looking at her. If she gets any rougher than this her conditioning will kick in, but she's fine for now.]
Explain this shit! Explain why, after we helped you, you hurt us!
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