The iPhone SDK

Feb 05, 2009 05:56

So, if Apple was wondering about me, and perhaps picking the petals off flowers going "He loves me, he loves me not," I think this time we ended up on "he loves me not ( Read more... )

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Comments 22

jojobear99 February 5 2009, 15:46:45 UTC
That's interesting...I wasn't aware the iphone SDK only works on a Mac...between not having an iphone and not having a mac and not having any objective c experience...yeah, I think I'll *not* be taking up iphone programming anytime soon.

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avatraxiom February 5 2009, 15:52:11 UTC
Hahahaha. Yeah, I think I'll just do Android development if I'm going to do mobile stuff, instead. That's at least Java (though I hope that doesn't mean that I have to deal with crappy Java UI libraries).

-Max

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avatraxiom February 5 2009, 18:45:55 UTC
It would have been easier to fix Eclipse's performance that write an entire app, I suspect.

I'm sure Apple has had to write a native GUI layer for Java anyhow at some point, and it would have been easier than writing an entire app.

I want to design a normal app that can be downloaded from the store, and it would be nice to have as much of the SDK available as possible--say, the libraries and headers required. So I need everything involved in that process.

It would also be nice to be able to watch the howto videos without becoming part of the borg collective.

-Max

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avatraxiom February 5 2009, 21:30:23 UTC
Yeah, I've never seen a great Java GUI, myself.

Honestly, I've never used Eclipse, I just know that it's pretty much the standard base usually nowadays for cross-platform development environments.

The performance could be an issue with the JVM on Mac OS, too, I don't know.

What's the push mechanism? I'm not usually in the loop on Apple things.

-Max

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See?! ext_82884 February 5 2009, 16:53:28 UTC
See?! They force you into only using their platform to develop apps. You need to be running their OS, with their tools, according to their rules! It's total developer lock-in! This is why I hate Microsoft! Oh, wait....

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Re: See?! avatraxiom February 5 2009, 18:47:47 UTC
Hahahahaha! :-) At least I can theoretically use gcc to compile a Windows app, though...but yeah, mostly you do have to me using MSVC... :-)

-Max

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Re: See?! avatraxiom February 5 2009, 21:31:45 UTC
Hahaha, yeah, I'd probably have an easier time building an OS X app on Linux than I would building a Windows app. I'm just really used to Linux development and web frameworks, which are pretty much all cross-platform by default.

-Max

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avatraxiom February 6 2009, 00:57:13 UTC
My aim is Bugzilla-related. :-)

Yes, I could do a skin, too, but I actually wanted to sell the app--clients are a much better market than server-side frontend stuff, which is hard to sell anyway, since the code has to be available pretty much by definition.

-Max

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anonymous February 8 2009, 04:27:54 UTC
I guess that XCode wouldn't be strictly necessary, but I imagine that the reason the simulator is tied to Mac platform has something to do with the huge overlap between the Cocoa and Cocoa Touch libraries - linux and windows can compile Objective-C but the Cocoa libraries are proprietary. This would be a good project for GNUStep if they were up to it.

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avatraxiom February 8 2009, 04:42:14 UTC
Oh, yeah, definitely a good project for GNUStep! :-) Good idea. :-)

-Max

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iPhone app for Bugzilla anonymous June 17 2009, 17:48:01 UTC
I recently came across a new app that is being built for bugzilla on iPhone.

This iphone app for bugzilla is called iBzilla that lets you access bugs from your phone. It seems you can configure multiple bugzilla instances, View My Bugs, Search for any bug(s) in any product, component, version using standard Bugzilla fields and create New Bugs.

Not sure if it has background processing to automatically notify of new bugs but this is under development. We'll have to wait to see when this gets launched. I can not wait to try my hands on it. Check it at http://www.ibzilla.com

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Re: iPhone app for Bugzilla avatraxiom June 17 2009, 20:18:40 UTC
This comment sounds pretty spammy to me, but I did indeed notice the addition of this product to Bugzilla:Addons yesterday, so I'll let it stand.

-Max

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