Before the feedbacks...(KG)

Mar 17, 2008 10:00

Posting this before reading the feedbacks!  Scared of them - but probably going to read them today. I don't know how the event was for the PC's and that disturbs me ( Read more... )

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aveareya March 17 2008, 20:14:25 UTC
Yay! and I actually like to know what could have gone better. Or things we missed.

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silverdawnatl March 17 2008, 14:14:01 UTC
Um.. working on my feedback. The general theme? Woot Woot Wooty McWoot Woot. ;)

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imperatrix March 17 2008, 15:15:18 UTC
Are you kidding? Words don't begin to cover how much fun I had. I slept a total of 6 hours the entire weekend-- which should tell you how much fun I had (for a change I didn't want to go to sleep and miss anything).

While I do have a couple issues, they're not hate-on comments or anything, so don't fret. ;)

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howlwhite March 17 2008, 16:52:11 UTC
I try to remember that even perceived negative feedback could just be a person's way of making sure that you are given opportunities to make the game better. I called a few people about feedback we got for Portals and found that even the ones that complained the loudest on the feedbacks enjoyed themselves and just wanted us to know what they thought might make the game better. Perhaps looking at all feedbacks in that light will make them not seem so bad?

~H

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howlwhite March 17 2008, 17:48:24 UTC
I really don't mind constructive feedbacks - really I hate it when people just didn't have a good time.

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howlwhite March 17 2008, 18:11:29 UTC
I hear ya, not much to do for that. Some people never will have a good time.

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lilisonna March 18 2008, 13:45:33 UTC
Twas a good game! I had tons of fun.

I'm now hoping that my feedback reflected this. I wrote it in a haze of "Aaah, need sleep" and I don't know if I balanced it right. Anyway, if I didn't say YAY in my feedback, I'll say it here.

Yay!

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aveareya March 18 2008, 13:54:03 UTC
I like your feedbacks! Happy but with genuinely helpful criticism. Generally, I actually know who will have had a bad time. There's a theme really :)

Though it was weird to now know what the pc's thought of the event til it was over!!

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lilisonna March 18 2008, 14:05:18 UTC
I never could tell what the PCs thought about an event until I got the feedbacks in my box. Also, there were feedbacks that I always deleted unread because they were always /always/ miserable.

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