ARgh

Nov 07, 2007 22:49

I was all pumped to be making my own game with the XNA framework, I FINALLY GET MY CODE TO COMPILE TO DRAW A CIRCLE, and I find out that only >=dx9 devices are supported ( Read more... )

suck, games

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Comments 9

anonymous November 8 2007, 07:52:56 UTC
Your video card only supports DX8?!

/rofl

Colin

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jamincan November 8 2007, 12:18:21 UTC
Can't you normally buy replacement styli?

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avian_lady November 9 2007, 01:48:37 UTC
Yeah, but they're like $40. I'll have to get one I'm just upset I lost mine.

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lambda_calculus November 8 2007, 15:12:19 UTC
SDL is pretty easy for 2D stuff. It will be lame sprite badness, though. If you want to do anything reasonably sexy you have to use OpenGL and therefore cry.

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avian_lady November 9 2007, 01:50:20 UTC
But there are so many sprite games filled with goodness! I wanted to start with something that's not too ambitious so I will be able to finish. Then maybe I'll try and make something 3D and more complex.

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quikchange November 8 2007, 20:48:03 UTC
I highly recommend using Cairo for 2D graphics.

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avian_lady November 9 2007, 01:48:01 UTC
That seems more for vector graphics than games. Do you know of any game projects that use it? Why do you think it's good?

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quikchange November 9 2007, 01:57:54 UTC
Yup. Here's one: http://web.mit.edu/xiphmont/Public/gPlanarity.html
And another: http://www5.autistici.org/gnome-mastermind/
And yet another: http://alexmac.cc/lander/
And here's one that actually manages to run inside a browser by using the Mozilla Canvas that is backed by Cairo: http://www.abrahamjoffe.com.au/ben/canvascape/

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caffeinemonkey November 12 2007, 02:52:01 UTC
Another good library for 2D graphics effects, that is slightly higher-level than cairo, is clutter. I saw a good demo of it at GUADEC this year.

Check out their website:
http://www.clutter-project.org/

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