Hooray for an update from Krow! Missed these! I like Ben & Alex's relationship. It's so... easily found in real life? I'm sure everyone knows of a duo like them.
How do you handle uniform aging with college and vacations? It's sort of stumping me. I don't play with community time because it goes crazy with vacations -- for me, anyway.
That really, really helps, thank you! I was thinking of trying to keep track of who went to college, and shorten their life spans accordingly in the elder stage, or send non-collegiate Sims on vacation for a week instead. Just describing it makes my eyes cross, so all ideas are welcome. I didn't even think of sending the teens to college early. It seems obvious now, though
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I'm just letting college folk age at a different rate to the non-college folk. Much the same as you, I'm handwaving it by saying that not everyone ages at the same rate. And so long as a younger sibling doesn't become older than the others, then I'm really not too worried, lol.
Rotation by season does seem a whole lot easier to manage than the alternative. I'm certainly doing the RKC that way, hadn't thought about modifying Krow to make it so. But then, I'm kind of used to their seasons being all over the shop, so oh well. XD
And, yeah. Long vacations are good if you have a reason to go there, but within a BACC it's not so practical. I find that the shortest vacation is quite perfect for a weekend trip. (Which is what this group of Omeganites did.) Probably even more so if they had a nice vacation home.
I suspect I'm going to run into the long-living elders despite the adjustments in my age hack, so I'll probably still shorten their lifespans just to save my sanity. I've had way too many elders in legacies where I tell them to "just die already!" And every day, after 6 pm, I hope that Grimmy arrives for them. But oh, no, they're too busy for him. On the other hand, that will provide incentive to build a retirement village, which I've always wanted to do. Can you imagine the cuteness they'd get into?
The mixed up weather was one thing that bothered me about my old BaCC. I wanted them to celebrate seasonal holidays together, but I'd never remember to set the weather in most of the households.
I've been toying on and off with the idea of having a retirement village for the next gen, depending on which families require free babysitting. @_@ It would be so adorable. Plus, I think they're a great idea for a BACC, since the idea is to construct a community. You should definitely make one. :3
It's so strange to see Ivy as an elder! I always think of her as a young, adventurous singleton! But it was nice to see the family get a relaxing vacation, and YAY Krow!
Tell me about it! It's really weird seeing her as old as she is (not to mention the rest of her gen...). But I think she's still quite young at heart. C: So that's nice.
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Awww, this was sweet! And isn't it annoying when sims don't fit your plan for them? >.>
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And, yeah, but if they did what they were told all the time it wouldn't be the sims. XD
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How do you handle uniform aging with college and vacations? It's sort of stumping me. I don't play with community time because it goes crazy with vacations -- for me, anyway.
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Rotation by season does seem a whole lot easier to manage than the alternative. I'm certainly doing the RKC that way, hadn't thought about modifying Krow to make it so. But then, I'm kind of used to their seasons being all over the shop, so oh well. XD
And, yeah. Long vacations are good if you have a reason to go there, but within a BACC it's not so practical. I find that the shortest vacation is quite perfect for a weekend trip. (Which is what this group of Omeganites did.) Probably even more so if they had a nice vacation home.
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The mixed up weather was one thing that bothered me about my old BaCC. I wanted them to celebrate seasonal holidays together, but I'd never remember to set the weather in most of the households.
TL;DR? I ramble about Sims.
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