App for Gargleblasted

Sep 11, 2010 23:41

OOC:

Name: Freshy
Are you over 16?: Yes!
Personal LJ: youkanfever
Email: twin_ebonyivory @ yahoo.co.jp
Timezone: EST
Other contact: AIM: VontAuxCieux
Characters already in the game: N/A
How did you find us?: Poking around.

IC:

Character name: Vergil
Fandom: Devil May Cry
Timeline: Before the fight with Dante at Temen-ni-gru, during DMC3
Age: Around 18.
~*Magical*~ abilities and strengths:
Well. Vergil is a son of Sparda-- he would say the son of Sparda--, which means that he's the son of the demon lord that saved humanity, separated demons from humans, all that fun stuff. Being his son means that Vergil gets all of the advantages of superhuman strength, agility, reflexes, and similar to his twin brother Dante, the OH GOD WHY AREN'T YOU DEAD YET factor.

Because Vergil doesn't believe in using firearms, dismissing them as a petty form of combat, his weapon of choice is his katana, Yamato. He can do all the conventional things that come with using a sword-- cut, stab, swipe, etc--, but in addition, Vergil can deflect bullets, shield himself by whirling Yamato quickly, and use magically generated 'Summoned Swords' that home in on his opponents.

Being a half-demon, Vergil is able to use his Devil Trigger and transform into his half-human, half-devil state. During this time, he becomes extremely powerful and agile, heals incredibly quickly, and is able to transport himself almost instantaneously from one spot to the other.

How would they use their abilities?:
For fighting, generally, but Vergil doesn't really prefer to get down and dirty unless it's absolutely necessary. He doesn't get himself worked up like his twin does, and though he'll fight if threatened, he'll try to end it as quickly and efficiently as possible.
Also, he has little patience for people who bother him, soooo...he might. You know. Occasionally forget that people don't heal as fast as he does.
More practically speaking, Vergil would be able to use his general efficiency and agility for things like delivery and other menial chores, but he'd never 'stoop so low' as to do that. Even using his strengths for mercenary-type purposes would be abhorrent to him, as well as things like bodyguarding and scouting for dangerous missions. But he could do those things, easily.

Appearance:
Vergil has identical features to that of his twin brother, Dante's, but at first glance that may not be so obvious: while sharing the same medium-length silver hair and the ice-blue eyes, Vergil's hair is slicked back, his eyes piercing and cold, and his expression perpetually composed and collected. His appearance is considerably more regal, sophisticated, to that of his brother's rougher attire-- donning a blue longcoat with elegant embroidery, Vergil seems to strive to resemble his father, Sparda, in demeanor and outward presentation. Vergil dresses maturely, complete with ascot, leather vest, high-boots and fingerless gloves, which gives him an air of near-aristocracy, of definite...expensiveness.
Vergil is definitely dressing to impress, not that he really cares about attracting all the fine ladies. That's Dante's job.

In contrast to Dante's fiery red, Vergil's base color is blue, which matches his serene, calm personality. He's taller than your average person, though not so much so that he'd loom over anyone. Vergil isn't lanky or skinny, and he's of a good build, but he's not distractingly muscular-- toned would be a good word to describe him. However, he's pretty covered up, so it's harder to determine his body type.

Post-Devil trigger, when Vergil settles into his half-devil form, he looks somewhat like a blue alien-insect hybrid. His base color is still blue, though this time he's covered in azure plate-like armor, his trademark longcoat rendered in scales. For a terrifying visual, please refer to this image.

Background/Personality:
Take Dante's personality and flip it on its head, and one will have a good grasp of what Vergil is like. Cool, unconcerned, calculating and cerebral, Vergil is the complete opposite of his headstrong, easygoing twin. Unlike Dante, he dislikes mingling with others, finds petty conversation repellent, turns away from relationship building, and would be the last person in the world someone would want to party with. He's somewhat old-fashioned as well, preferring the company of books to people, disdaining firearms and dismissing them as toys for those who didn't have real fighting abilities-- thus the reason why he sticks to his trusty katana, Yamato, instead of 'cheating' and using guns like his brother does.

Despite the fact that Vergil and Dante never really seem to get along, it's hinted at often in-game that they used to be fairly, if not very, close. In a way, Vergil's main obsession with demonic power and attaining it could be from his high sense of responsibility and strict adherence to self-made rules, one of them being "without power, you cannot protect anything." With the death of his mother, Eva, and his temporary estrangement from Dante when he was just a child, Vergil most likely found his weakness a big reason for his inability to fend off the demons that separated his family. His closeness to Dante and his subsequent inability to protect those that he loved forced Vergil to mature more rapidly, reflecting itself in his almost brooding, distant attitude and his fixation with achieving the same glory and influence of that of his father, Sparda. He assumes that if he could become as strong as his father, he would never lose anything, ever again. Vergil despises his human half, most likely because he attributes it with limitations, with weakness.

But of course, Vergil would never admit to anything like that willingly.

Vergil prefers to keep his emotions under cover, preferring to avoid attachment to anything except for his katana, given to him by Sparda, and his half of his dead mother's amulet. That's not to say that Vergil doesn't have emotions, though he would profess not to-- he may be half-demon, and prefer to portray himself as more demonic than human, but beneath the murderous, cold intentions and his disregard for others, he's someone with a deep sense of responsibility, tied to the past that he can't seem to forgive himself for. He can be quite cruel, however, seeing as how he had no qualms about unleashing the demons from the demon world into the human world for his own purposes. Vergil's fixation with attaining strength overrides his concern for the human race, which is saying something. When he wants to be, Vergil can be a cold, ruthless killer, disposing of those that he doesn't trust, without having to think twice about it.

As for his personal history in-game, here's how it plays out, in condensed form:

Vergil is Dante's elder twin, sharing a human mother, Eva, and a demon father, Sparda. Sparda died when the twins were still young, and on the eve of their eighth birthday, Eva was also killed by vengeful demons, leaving each twin a half of her Amulet as a keepsake. It's at this point where Vergil and Dante are separated, and it's at this point where the two's lives greatly diverge, setting up the stage for Devil May Cry 3.

Dante, who assumes Vergil to have died along with his mother, takes his life into the direction of demon-hunting because of his hate for the demons that tore apart his family. In contrast, Vergil diverges into the complete opposite direction: he begins to pursue a way to gain demonic power, to obtain the means to control and take reign over said demons as his father Sparda had done. Vergil, without Dante's knowledge, starts to look into the legend of the tower of Temen-ni-gru, the gateway to the demon world. Temen-ni-gru had been sealed by Sparda himself to ensure that demons wouldn't infiltrate the human world, and its resurrection would mean the unleashing of chaos, the release of that raw power that Sparda had been keeping at bay. And, of course, Vergil definitely wants that-- it's a solution to his endless search for retribution, for some sort of forgiveness for his past, perhaps. And even more so, it's the key to attaining Sparda's legacy, the power that he believes he has a right to. Eventually, through his research, Vergil finds out that the amulet that his late mother had given him is the key to unlocking said portal into the Netherworld, so he sends Dante an anonymous invitation via Arkham, a human-turned-devil, to come meet him at the tower-- he needs Dante's half of the amulet to complete the ritual.

Later, the twins finally meet face-to-face and speak for the first time in a year. It's clear by this time how differently the course of the two's lives have taken, and Dante expresses his annoyance at how literally Vergil has taken his father's legacy to heart. They fight, and Vergil ultimately comes out on top, sternly and coldly telling Dante that he's still too weak, and that without power, Dante will be unable to protect anything.

Vergil continues progressing through the tower, and 'kills' Arkham before they enter the ritual room, accusing the priest of playing him and having ulterior motives that Arkham's kept hidden this whole time. Once again, this points to Vergil's general cruelty, mistrust, and intolerance for those who defy him. Once inside the ritual room, Vergil combines the two amulets and sheds his own blood onto the altar, believing that that will unlock the gate to the Demon World. But of course, things are never so easy-- it doesn't work, and the frustrated Vergil is met with his twin again. Predictably, they fight, but they're later interrupted by Lady, and then by Arkham, who betrays Vergil and finally discloses that Vergil needed a virgin's blood to fully complete the ritual. Arkham stabs Lady in the leg, and her blood activates Temen-Ni-Gru. Spelling out his triumph, Arkham proceeds to knock Vergil off of the ascending tower, and Vergil falls off into an abyss.

But he's not dead! It wouldn't be fun if he died, would it?

In the end, Vergil comes back and patches up his differences with Dante momentarily to defeat Arkham, who they both agree is the biggest nuisance. However, that doesn't mean that Vergil's given up his pursuit for Sparda's power, in the form of the Force Edge, Sparda's sword. Vergil just can't let go of his ambitions: he's come so far, so close to his goal, and he can't give up, even if Dante is sure that Vergil is making the wrong decision. The twins fight again, and this time, Dante wins. However, Vergil's resolution is strong, and after telling Dante that there's no place for him in the Human world and that their souls are fundamentally at odds, Vergil falls into the Demon world in pursuit of Sparda's power. This is where he meets Mundus, and though Vergil fights him, he loses and becomes Nelo Angelo, Mundus' tool.

And then the story leaps to Devil May Cry 1, where Dante reunites with Vergil, (who, once again, Dante thought was dead) in the form of Nelo Angelo, during Dante's mission to defeat Mundus. Vergil is no longer himself anymore, and is a shell that is being manipulated by Mundus. Dante, of course, has no idea who Nelo Angelo is until he eventually finds that the demon has Vergil's half of the amulet. Once Dante defeats Vergil, he unites his own half of the memento with Vergil's, and is then able to gain Sparda's true power. Sadly enough, the real key to gaining his father's strength was probably to work alongside Dante, which was something that Vergil couldn't bring himself to do.

Have you read up on how the game works?:
Of course! The communication plug-in is called 'FlamingFerret', and characters can earn money either by doing missions/freelancing, by mooching off of other characters, or by being totally badass and stealing.

1st person sample:

[The video feed flickers on, and the camera focuses on a rather-annoyed looking young man, sweeping his already combed-back hair in agitation. He doesn't even really know how to use this thing: technology isn't really his forte, and neither is talking into a device. It makes him feel like he's monologuing.]

I take it that I'm to believe that some unknown force was responsible for the decimation of an entire planet.

[He starts speaking, and then stops for a moment, his expression a mixture of what-am-I-even-doing and this-is-pointless.]

I also take it that the demon world was destroyed as well, by said unknown force.

[Bear with him-- he's trying to straighten things out.]

...This is utter lunacy.

3rd person sample:

Really, Vergil should have been used to unhappy surprises by now-- he's had a relatively turbulent life thus far, involving demons, half-demons, dead parents, and estranged siblings who he had to confront. But if there was one thing that Vergil could have been totally unprepared for, it was, well...this.

He stood there, silent, unblinking and unflinching, as details of his planet's demise were relayed to him by a rather cheery robotic voice telling him not to panic, to relax and enjoy his stay. Sure, everything that he'd been planning, everything that he's researched and strived for was gone now, but at least he was alive! At least he had a place to stay! At least he wasn't floating around, displaced in zero-gravity, part of the debris of the destroyed world!

Vergil blinked, and took the Guide and the towel that was handed to him without a word.

Surely, none of this was real. Surely, it was some work of a powerful demon with a sick sense of humor. Surely, he could find some way of dispelling this mirage so that he could get back to his goddamn work. He had things to do, towers to resurrect, power to obtain. He couldn't waste his time entertaining the petty games of some unknown antagonist.

The robot next to him chirped another friendly reminder not to panic.

Vergil turned his head, glanced at the inanimate attendant in question, and in the blink of an eye, slashed it to bits, hoping that that would be enough to bring himself back into reality.

He glanced around himself, hoping for a change, and sighed.

No such luck. He'd have to find another way.

Questions?: Nope!
Did you put your characters name and fandom in the subject: Of course~

gargleblasted, ooc, app

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