EVENTS

Jul 29, 2011 23:49



EVENTS
Events in the game will vary from dances to zombie attacks to bunny races. We would like to create a game with a variety of events for all characters and players to participate in!

The main format of event will be the shows. Shows are performed in front of an audience and generally are very dangerous; you may even die during one! The main show is every IC Friday, and a smaller show is also held on Monday. Friday's events are grand and over the top whereas Monday's events may just be a simple game of Russian Roulette.

Events aren't completely mandatory, but it is strongly recommended that a character participate in at least one out of every three events. While we understand that some players may have personal reasons for wanting to skip out of some events, we will try to make sure there's something for everyone. Besides, it's not exactly easy to earn candy and CP without participating!

This page will also serve as an archive for events past and present.

Past Events

July 1, 2011: Hangman
"Today, inmates will be playing a deadly game of hangman. They will guess a letter, and for every letter wrong, the platform will lower by a sixth of the way to the ground. By the fifth letter wrong, the inmates tied up should be stuck on their tippy toes, and by the sixth they'll be dangling till they turn blue."

July 18, 2011: Milgram Experiment

"The rules of the game are simple. Our little criminals are divided into groups of two: the one with the switch is the teacher, the other is the student. The teacher asks the student a few questions, which are on those cue cards! And for every wrong answer-- or, if they refuse to answer-- they press that green little button. For every button press the teacher earns 50,000 CP. The student gets 10,000 CP for every right answer. The teacher isn't to assist the student in any way, and if they do, that's what we call cheating!"

If you have a suggestion for a show, please comment here with your suggestion! We would love to incorporate player ideas into the game, and every little suggestion helps, even if it isn't used!
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