For many years I have thought that a game set in a pulpy universe like that of
"Doc Savage, Man of Bronze" would be cool, but making it work as a GAME with one guy that is better at everything the other guys specialize in seemed... hard
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Also, more of the bad guy bullets have his name on them...
I dunno, the idea just seemed like a way to resolve the problems I had with the "This guy is just better than everyone else he hangs with" issue for a role playing game.
I was curious about how you resolved that issue with your Buffy game, given that it would appear that one character would tend to get a lot more face time than the others.
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One of my players, kiltcheck, pushed this to the limit: Through the entire campaign, he spent every Experience Point he earned on Drama Points. Fray Tomas never got any less inept in ordinary life, but he regularly pulled off amazing feats of theurgic magic.
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I think you hit an important key. In stories and movies, you can have the Lone Hero who succeeds at everything, since it can be ALL UP TO HIM. But, in games, each character needs their niche and/or specialty.
However, it would be interesting if the Hero occasionally becomes the damsel in distress.
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He's more than happy to handle any "Bond Girl" action that comes his way though...
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