Genuine (not sneakily faked) moral conversions for fictional characters, filtered to remove fourth-order and above journeys.
EXECUTIVE SUMMARY: If you wish to maximize your chances of survival as a character, start good and stay that way. Or start bad or ambiguous and turn good. If you start good and fall, STAY EVIL for your own safety. Do NOT
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To which I could only say, "It seemed like a good idea when I started." I'm trying really hard to remember why I thought this was relevant to anything.
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