Character: Clover
Series:
999: Nine Hours, Nine Persons, Nine Doors spoilers in the wiki!
Character Age: 18
Canon: Take nine people, force them to solve several different puzzles in a game where their own life is on the line and give them only nine hours to find a way out... Their only hint? They must work their way through a series of numbered doors until they reach door number nine. Congratulations! You have the basic plot for 999: Nine Hours, Nine Persons, Nine Doors. The protagonist of the game is Junpei, a college student who, along with eight other people, has been kidnapped and brought to an unknown place in order to play a life-or-death game known as the Nonary Game. As they race against the clock to escape death, Junpei will have to uncover the mystery behind Zero-their kidnapper and the purported mastermind behind the Nonary Game- and what exactly connects the players together.
Clover is the youngest of the group and while she may not look like it, she's actually pretty smart. Over the course of the game she displays great knowledge on a number of subjects, as well as amazing math skills. She's normally a cheerful girl, but is prone to extreme mood-swings and tends to get irritated easily thanks to her somewhat short fuse. When that happens, more often than not she'll start either using a condescending tone to whoever she's talking to, or resort to just plain old yelling. Determined and definitely pushy, Clover is very stubborn and unwilling to shift gears once she sets her mind on something. She's the sort of person who does her own thing under her own terms, and doesn't let anyone tell her what to do- the only exception being her older brother, whom she's very attached to.
Sample Post:
Hey, are you done with that? It's been thirty minutes already and you haven't said a single word about the puzzle. So? Did you solve it...? I'm talking to you, Gwaaargh. What's the problem- that too hard for you? Stop going on and on about "braaaains" -- if it's taking you that long to solve this, do you even have any? The more I look at you, the more it seems like you have no idea what to do. Hey, don't just stare at me with that dumb look on your face! I'm just being upfront here. Do you actually understand what's going on or do I have to explain everything again? I don't like wasting time like this, you know! All right, all right... I guess it can't be helped.
Remember how we woke up together in that cornfield? There was a laptop next to me. Well, when I turned it on, it said there was a way to get out of this place: "find that which bears the mark of the Cancer". Oh! Now that I think about it, you didn't die because of cancer, right? If you did, would that make you my clue? I don't really wanna touch you - that would suck big time. You know, let's just put that theory aside for now... Say, do you know about the zodiac? It's the ring of twelve constellations that line the ecliptic, and all of those constellations are represented by different symbols. I think the Director is telling us we need to find something with the Cancer sign on it, but it's already night-time and it's hard to see. The only thing I can see is that tall thing over there, but I swear it looked like it had tentacles moving all around just a moment ago. I don't care how much it resembles the Pisces sign, I'm not going there.
Hey! Are you listening at all!? Fine! I've had enough of you and your brains babble. Just give me the stupid puzzle! Let's see what this is all about. Woah, it's just a basic math problem. I can't believe that idiot couldn't solve this; it doesn't really take a zombie rocket scientist. It's only some simple addition and subtraction - you don't even need a calculator for this! This sure is anticlimactic. Anyway, it all adds up to sixty-nine, so let's enter that here and... I knew it, it worked! Alright, now that we've got some lights on out here, let's search these cornfields for the Cancer sign!
Speaking of the cornfields, I hadn't realized it before, but isn't it weird that they left us out in the open like this? Anyone would go for a closed space when planning a kidnapping! It's like they're begging us to just go without wasting time on puzzles. But on the other hand, that's so suspicious that it has to be a trap. I'm not falling for that! Try to picture this like a game: we need to do everything in a specific order if we want to advance. And what do you think will happen if we try to cheat? Nothing good. Best-case scenario is we get some weird animal ranting at us for trying to cheat- but in the worst one? We get killed. So let's solve everything before finding a way out, got it, Gwaaargh? -Hey, look! There's a big sign over there! Hurry up, we've got to check it out!
Hey, what? A dirty picture? That's all? And what's with the 'Congratulations on finding the 69' written on it? Don't tell me that's the Cancer sign?! I can't believe I wasted so much time on this. Real mature there, guys!
Voting went on
HERE, 90.0% 45 INa 5 OUTs