The sudden popularity of the Ironman challenge approach to WoW has had the side effect of reviving interest in other kinds of player-chosen challenges, too. While browsing links to threads about them, I came across reminders of players trying pacifist leveling, which is just what it sounds like - going through the game without killing anything.
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Pondering CraftCraft, where one tries to progress primarily by crafting, craft related quests (and the sudden yet inevitable experience points gained in gathering supplies) while ignoring the distracting war stuff.
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More data needed.
But getting stuff together, and the "here is the grad student taking the temperature of the partially-tranquilized gorilla" data collection provides ample opportunities.
For science!
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