luceti application

Nov 01, 2010 22:36

Mun

Name: Serey
Livejournal Username: little_serenity
E-mail: the2ndhunter[at]gmail[dot]com
AIM/MSN: phantomeyed
Current Characters at Luceti: N/A

Character

Name: Artemis Fowl II
Fandom: Artemis Fowl (Book series by Eoin Colfer)
Gender: Male
Age: 14
Time Period: After The Time Paradox, before he contracts Atlantis Complex.
Wing Color: Black with a blue sheen
History: http://en.wikipedia.org/wiki/Artemis_Fowl_%28series%29 [General Series Overview]
http://en.wikipedia.org/wiki/Artemis_Fowl_%28novel%29 [Artemis Fowl (first book) Summary]
http://en.wikipedia.org/wiki/Artemis_Fowl:_The_Arctic_Incident [The Arctic Incident (second book) Summary]
http://en.wikipedia.org/wiki/Artemis_Fowl:_The_Eternity_Code [The Eternity Code (third book) Summary]
http://en.wikipedia.org/wiki/Artemis_Fowl:_The_Opal_Deception [The Opal Deception (fourth book) Summary]
http://en.wikipedia.org/wiki/Artemis_Fowl:_The_Lost_Colony [The Lost Colony (fifth book) Summary]
http://en.wikipedia.org/wiki/Artemis_Fowl:_The_Time_Paradox [The Time Paradox (sixth book) Summary]

Personality: How does one describe Artemis Fowl? Many psychologists have tried and failed, some sent gibbering to their own hospitals…

The key to understanding Artemis’ personality is realizing that he is a boy born out of obligation to his family and role in his family. He is most easily described as a child genius, but while he is extremely gifted intellectually, it has stunted him in other areas. However, instead of recognizing that Artemis himself had no childhood, he scoffed at the things that he believed to be unimportant in the long run and plunged down the path to becoming a criminal mastermind. Which he did, with flying colors. However the books see him meet with obstacles that are not so easily overcome by the methods and life he breathed every day. Artemis Fowl II begins Book One as a twelve-year-old boy with no regard for any life besides his own and his family’s, and ends Book Six having saved countless lives. Still not a big hit at parties, though.

Outwardly, Artemis is the perfect picture of confidence. He smart, he can hatch the perfect plot, and he can get away with whatever he’s scheming. Artemis is worse than a genius-he’s a genius who knows he’s fucking brilliant. Of course, it follows that he would become an extremely arrogant, know-it-all boy with several Swiss bank accounts. He’s got the brains and the means to pull off anything, and it shows. Artemis can afford to act proud and superior to all adults because he has his own confidence backing him up. However, on the inside Artemis is your average teenage boy. All of the fancy vocabulary and graduate-level mathematics form a mask, behind which Artemis hides his failure to interact with people on a normal level. He’s socially inept (due to never once conversing with children his age), awkward when it comes to relationships with other people he doesn’t know very well, protective of his family (Butler, Juliet, Angeline, and Artemis Senior), and sometimes even childish when it comes to having his way. At the end of the second book, Artemis was just then learning to see the people he cares for as equals. At first, Artemis only considered people who were dead (Albert Einstein and des Cartes) as equals, but at the age of 13, he starts to develop friendships and learn about relationships in general.

In his canon, Artemis is the main character and, mostly, the instigator of nearly every major conflict in the series. He starts out kidnapping fairies, then moves on to breaking up goblin triads, and eventually is stirring up trouble just by existing as Artemis Fowl II. Not only is he hated aboveground, but all of fairykind belowground tends to look on him unfavorably as well. Not that he minds very much. He’s not looking to win any popularity contests. He’s just the resident child genius bent on screwing over every single major business he sets his sights on. Exploitation and anything illegal is what he does in his world.

While Artemis was growing up, he was essentially trained to succeed his father in the Fowl family business: high-class crime. Artemis had to be smart. He had to be an adult, there was no time to play with kids his age or bond with his family members. He had to be a smaller, younger version of Artemis Senior as soon as possible. In order to do this, however, he needed to pull off as many feats as possible, be as fearful an adversary as possible. The best way to get what you want in the underworld is for your reputation to precede you, and he is rather good at making it so. He forges famous paintings, writes ‘missing’ Beethoven symphonies, writes psychology books under pseudonyms, steals famous paintings (and of course he has to do it before he turns 15, because the youngest person to steal said painting was 18), and just does all manner of impressive things that a boy his age simply couldn’t begin to undertake. However due to this rigorous training and self-instruction in every discipline under the sun, Artemis’ social growth was, if not stunted, completely non-existent. He could go toe-to-toe with any adult, but could only reference psychology books when faced with someone his own age.

Therefore, as soon as Artemis Senior disappeared, Artemis Junior did what he was programmed to do: he continued in his father’s footsteps.

He was ‘the man of the family’ and he had to take care of the family’s assets-which had taken quite a plunge after his father had been pronounced dead. He filled his father’s shoes as quickly as possible, without rhyme or reason. It was the only thing Artemis thought to do. He was treated as an adult at the age of 11, so in his mind, he was one. Once his father disappeared, Artemis wasn’t going to revert back to being a normal boy and go outside and play. He would have been offended at the idea, especially given how he had been raised to not waste his time on things that ultimately didn’t benefit the family business. However once he has his mind set on a goal, that’s that. He’s going to accomplish it no matter what and step on whoever he has to, to get there.

In the more recent books, these scars left by his devotion to being the Fowl heir have been slowly healing. Artemis can’t go back to being a child, it’s impossible. But, he manages to befriend Holly Short and begins to form a team comprised of both humans and fairies. He begins to trust people more and consider the outcomes of his actions. He’s interacting with people, and not driving as many psychologists crazy. And most importantly, he’s helping the fairy People instead of trying to extort them. This was probably the biggest step for Artemis, and the telltale sign of Artemis becoming a more compassionate human being, instead of a rigid Artemis-Senior-Mark-2 robot. He begins to take action on things that ultimately won’t benefit him, but will save his friends. At the end of the fifth book, Artemis’ manservant and closest friend Butler points out that Artemis is sounding like a ‘good guy’-jumping off a building to get a bomb to someplace where it can be disarmed. Artemis really doesn’t have any response to this. He neither confirms nor denies it, he just promises Butler that he’ll come back no matter what. This is nearly a complete 180 from his philosophy in the first book, though his ‘nothing is impossible’ attitude and listing sense of morality towards people he doesn’t care about is still the same. Internally, he changes quite a bit, but his impact on his world is more or less consistent concerning his illegal exploits. He’s brilliant, but also has his own rulebook. He gets what he wants, and everyone else can just stand back.

Strengths: Easily, Artemis’ biggest strength is his intelligence. He has the highest IQ in Europe, has beat the chess grandmaster in an online tournament, and writes textbooks for every subject from mathematics to psychology. He is scary smart.

Power-wise, at the end of The Lost Colony, Artemis has stolen some fairy magic. In the most recent book, The Atlantis Complex, it states that he still has some left, so at the point I’m taking Artemis from, he should have some of his magic left.

Magic, in Colferverse, isn’t an offensive thing, but a defensive one. Magic allows fairies to be invisible (‘shielding’), heal, and mesmerize (very similar to hypnosis). It is also a commodity-meaning fairies can (and sometimes do) run out of magic. When this happens, they perform a ritual in order to restore their magic (burying an acorn under an ancient oak tree by a bend in a river under the full moon. Complex? Oh yes). Given that Artemis is a human and not a fairy, it’s very hard for him to control his magic, making healing the only ability he can control with some ease (magic automatically seeks wounds and reconstructs them-much like supped up human healing). Mesmer and shielding are beyond his current scope of practice.

However, Artemis’ magic isn’t all benefits. Fairy magic doesn’t belong in humans, as The Time Paradox and The Atlantis Complex shows. In The Time Paradox, Artemis has to play loud music during full moons, as the ‘commune of nature’ resonates with his magic and is so loud he’s unable to think straight. His magic also prevents him from going places he isn’t invited into without having to chew motion sickness tablets (fairies aren’t allowed in human dwellings/places they aren’t specifically invited into without becoming violently ill). The effects of fairy magic in a human Artemis come to a head in The Atlantis Complex when Artemis contracts Atlantis Complex (a mental illness fairies contract when under extreme guilt). So while Artemis has the ability to use some magic, it comes at a heavy price.

Weaknesses: On top of not being very physically fit (he states at one point that he hates ‘running and jumping’), Artemis isn’t exactly socialized for normal-human interaction. When he’s trying to talk to a girl (Minerva) in The Lost Colony, he devolves into math puns and awkward conversation. Butler also states in The Eternity Code that he can’t see Artemis being a very big hit at school dances.

His second biggest weakness is his inability to think very clearly under pressure. In The Eternity Code, when Butler is shot Artemis has under two minutes to think of a plan before Butler dies-and he has trouble coming up with one. He plans brilliantly, but he needs time to think about it, plan for problems, et cetera.

Samples (ALL samples must be set in Luceti-verse.)

First Person: No, no I am not thrilled by this in the slightest. Firstly, I don’t take kindly to being swept off to be treated as some kind of… experiment for these Malnosso, whoever they may be. Or pet, or rat, or whatever they are keeping us here for. I am not to be kept in captivity. Fowls are not kept in boxes as small as this one.

And secondly: these wings. While the color is acceptably muted and not as flashy as some I’ve seen thus far, I am nervous concerning the very large, very obvious weakness on my back. I could be assassinated by a hedge-trimmer. Or have my feathers pulled out one by one, and there’s virtually no way of protecting them.

…yes I am aware that these sorts of things could have happened while I was wingless but. Appendages are vastly obvious things, especially when they stick out at angles from one’s back.

Thirdly… I need a shirt. Now.

Third Person: Grass. Grass and sunlight and trees.

That was the first thing Artemis Fowl noticed, aside from the fact that last he checked, his bed didn’t sprout grass. His room also didn’t smell of earth and… general forest. And the drapes should have been drawn so no sunlight would disturb him until he was fully ready to greet the day. As it stood, he’d had a very late night due to the full moon, and wasn’t ready to get out of bed.

Of course, someone or something had decided to do the honors for him, and pitch him outside.

Pushing himself up on his hands, Artemis immediately realized two things: one, he was not in Ireland; and two, his brain was registering two new appendages on his back. Which, his rational mind told him, was not possible. Slowly, he turned his head and looked behind him.

A dream, he thought as he ran (panicked) through the trees and along the rivers he wouldn’t cross. The only possible explanation was that his subconscious was reacting to the commune and producing a forest and… wings…

Artemis never said it was a perfect theory, but the fact that he was half-naked and had two more limbs than he did when he went to sleep was affecting his ability to think straight while he ran around trying to get out of his subconscious. But the fact that he was stepping on sharp twigs and the water was freezing suggested that he wasn’t dreaming.

He came back around to the spot he had awoken in, now noticing his suit folded neatly beneath the shade of a tree. This, combined with the wings, made for a dream that was too strange for the steel trap that was his mind to create. He sat down in the middle of the clearing, blinking in terrified thought. Was he insane?
Previous post Next post
Up