Testing Testing...

Nov 20, 2013 16:40

And here's our first new production pipeline mini-test: facial animation, mocap from Xsens' MVN suits, procedural landscape, GPU rendering, the works.

It's got a few problems with animation bits, notably the size of the character and the fact he's floating at the end - but aside from that, what do you think?

image Click to view



Next step: something with a plot.

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Comments 3

andrewducker November 20 2013, 18:53:10 UTC
Looks rather good. Clearly needs a fair bit of tidying, but it's a damn good start.

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cairmen November 20 2013, 18:58:59 UTC
What would you say are the most glaring problems? (They might not be the same as my list, hence asking)

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andrewducker November 20 2013, 20:56:57 UTC
Frame rate needs to be higher, hand position looks wrong when looking around, needs a lot more clutter to look realistic.

But a good start.

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