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Aug 21, 2009 19:59

Early first round!!! Appers still have until 6am EST to submit apps so keep 'em coming!

Remember!
- Applicants, respond anonymously.
- If you're going to do the whole "ask me why I voted you out!" thing, please state who you voted out.
- No speculating about the identity of the applicants!

Now VOTE. Closed!



Character: Sohma Hatsuharu
Series: Fruits Basket
Character Age: 17

Canon: Fruits Basket is the sometimes heartwarming-and other times, very much not-story of Honda Tohru, as she comes in contact with the dysfunctional, not to mention cursed, Sohma family. This curse turns twelve members of the family into animals of the Chinese zodiac whenever embraced by someone of the opposite sex. Adding to their burdens is a figurehead-a literal God, in some ways-who wants to keep them all under his thumb.

One of the twelve, Hatsuharu bears this burden, and takes on many more. It makes sense, given that he’s the ox of the group. He’s caring, understanding, and thoughtful-the type of person who goes out of his way to carry any weight held by others. His approach to situations is often with a great deal of thought and consideration-that is, if he’s paying attention at all. Often times, he’s seemingly detached from situations, like he’s lost in his own world, connecting odd, eccentric thoughts and conclusions about situations. But it’s largely because he’s thinking things over deeply, in order to sort them out. If he’s stressed or provoked, he shows a different side in a flash: the “black Haru.” Characterized by violence and snide remarks, he’s bolder, in people’s faces, and sometimes even has a flirtatious flair. Most people don’t see this side, often observing the dead-pan humor and steady nature that he tries to consistently hold.

Note: Since Hatsuharu turns into a cow, he’s capable of communicating with and drawing other cows to him.

Sample Post:

Hm?

I hadn’t realized that you gathered around. I decided to take a rest here, because it seems like I’ve got a ways to go. I thought it would only take twenty minutes. ... That’s what the guy said when he pointed me this way. It seems like you’ve all been here for a while, but you don’t have any rust on you. Surprising, in such a rustic place … I’d think even robot super cows wouldn’t last in a swamp. But if the dead walk and the toucans can speak our language, then you’ve probably come through a parallel dimension and are made of a secret alloy to resist the wear and tear. I’m surprised you’re drawn to me, but it’s all right. There aren’t many connections you can make in a place like this … that metal body makes things hard. You could try canoeing, but that alloy looks too heavy, and the volcano might be too hot. In a swamp … I bet there are nice pastures. You’re alive enough to enjoy the feeling of grass inside your metallic mouths.

Before we go look for one, I’d like to think about this place a little. It’s an interesting one, isn’t it? There are cabins … all shapes and sizes, as if they’re made for anyone’s tastes. I wouldn’t expect that in a swamp; it’s like it’s meant for people from any place. The only ones who don’t fit in are the purple gorillas. They’re different from the toucans with the telepathic speak and the hungry zombies. They might belong here, but I think only with that color. Do you think it’s hard for them to be different from the rest of us? It must be lonely. Their roots are black and their skin is firmly attached. They’ve had a choice taken away from them. They’re forced to fit in. I think I’d like to talk to them, unless they’re the ones in charge. Do you think they are, and we’re meant to make them feel better?

Ah, Purple-san, you’ve decided to meet me sooner? I didn’t know you were listening in. Does it turn out that I was right, after all? No, I guess not, because it looks like you want to attack my friends and me. It’s almost like you’re acting like Zombie-san with how you’re reaching for their heads-

Hahaha, I guess it’s monkey see, monkey do! You think you can gather my brains for some special delicacy? This isn’t France! Bunch of pansies, walking around in that color. I’ll pound all of you into the ground before you realize it! Haha, or do you want to do things differently? I won’t slide around on the ground while you have your way with me. No, I’ll be making you mine; you’ll be lying down and taking it! You’ll have a real delicacy then, won’t you? Gorillas brains instead of cow ones, to ship away to France!

Poll Vote!

Character Name: Janus Cascade
Series: Wild Arms 3
Character Age: ~ 20-21

Canon: Wild Arms 3 is what happens when a J-RPG meets the Western/Steampunk genre, complete with your standard dose of gunfights, impoverished shanty towns, and the works. The planet Filgaia is a desolate wasteland, filled with seas of sand and towns that are hurting for even your basic resources. But hey, this environment lends itself well to allowing young "Drifters" (gunmen/women for hire, essentially) to thrive! The story focuses on the idealistic young Virginia Maxwell and her fellow Drifters as they travel the world carrying out odd jobs here and there as well as unravel a nefarious plot that would destroy Filgaia. You know, your usual RPG fare.

Janus Cascade is a rival Drifter introduced early on. Smart and smooth-talking, Janus initially appears to be an amiable sort who, despite his occasionally rough manner of speaking, seems to know what he's talking about when it comes to jobs and treasures. He's the perfect companion - unless you just so happen to be in his way. Unlike Virginia, Janus doesn't believe in the words "fair play" and sees the world as being an "eat or be eaten" sort of place. He will use anyone and anything to get a job done, playing the nice guy as necessary. But if he has to play the role of the bastard, he'll do it! Janus will take on any job as long as it means he'll get paid, really. Which isn't to say that he's a hardened criminal like some characters in the game - he's just the realistic foil to Virginia's idealism, and he almost seems to take great joy in hammering this fact home with her.

Sample Post:

Well, well! It seems like I've managed to find a lively group of blokes here, haven't I? Guess that's a bit of an oxymoron though, what with the lot of you being undead and all. Well, beggars can't be choosers! 'Sides, the three of you look like you've still got most of your bits and that's all that counts in the end. And just to nip this one in the bud before you kids feel like sharing every bloody thing about yourselves again: if you don't, I don't need to know about that. See, we have a saying back home - what happens in the Wasteland stays in the Wasteland. As the leader, it's good to keep me informed, but there's such a thing as too much information, isn't there.

Right, listen up. I'll be the brains of this little operation -hey, Unghh! Quit salivating like that, already! Shut your mouth or I'll clock you with my bayonet here! That'd make you shut it, wouldn't it? Heh. ... Where was I? Right. I got a job here, from that director woman. Just listen to this - it says right here that this camp houses an ancient treasure that's ripe for the picking, called "the golden seaweed." A rare thing, that! And it's found just over there, at the bottom of that glistening beauty of a lake there. Ignore the part where it looks a little toxic, blokes - that's just a rare quality that only adds to its beauty! Yeah, right.

Ahh, but hold on, there's a problem here. See, unfortunately for me, I never actually learned how to swim. Aquaphobic and all, you know. So! One of you is gonna have to go on down instead. 'Sides, it works out better since none of you have this particular need to breathe that I've got. ... Hey, Grawk! Thanks for volunteering! Don't give your leader that look, now - this is the perfect job for you. Here, look. All you've gotta do is tie this rope around your waist like so. Then Mrghh here'll lower you in while Unghh keeps a look-out! And if you need to be pulled back up, you can ... you know, throw a hand up all literal-like, just like all the other crazy zombie-folk. That's simple enough, right? 'Course it is! You get to it, and I'll be over here if you need me!

... zombies, heh. And here I thought normal blokes were easy enough, but these guys are a piece of work! Not to mention the fact that they don't really argue back; that's always a plus in my book. 'Course, they've got their downsides, but there's really no such thing as "good help" anymore, is there? - hey, Mrghh, what's going on over there?! ... ahh, yeah, so that's the fabled Miss Marcy I've been hearing about. Pity, that. Rest in pieces, good Grawk! We knew you well. All right, it looks like it's back to square one again. Let's wrack our brains and- Unghh, what did I tell you?!

...

Tch. Good help really is damn near impossible to find these days. Right then. Mrghh! You go fetch Unghh's head. 'Least we can put it to some use for Plan B. Hey, if he wasn't going to use it properly, then it's his loss. Besides, I've got an idea or two for it.

Poll Vote!

Character: Leto Atreides II
Series: Children of Dune (Miniseries)
Character Age: 15

Canon: Arrakis. Dune. Once, the desert planet of the universe, important only for Spice; a mystical drug that allows people to travel in space and see visions of the future. Now, it is the imperial capital for the Atreides family, protected by the legacy of Emperor Paul Atreides, the Fremen Messiah. Except Paul's dead and his younger sister Alia is slowly going insane, while his children attempt to escape plot after plot to destroy their family. Surrounded by political intrigue and a legendary Golden Path to free the human race, Leto Atreides, son of Paul and heir to the Imperial Throne, finds himself confronted by all possible futures and pasts and an hourglass that is running out of time.

Born with more than a million memories and personas ready to engulf him, Leto is surprisingly strong-willed while also having enough wit and intelligence to outsmart anyone three times his age. With a penchant for teasing and a powerful innate curiosity, Leto likes to do the unexpected and explore the unknown with his own power and desires, always trying to prove to himself and the world that he is a creature of his own making. At the same time, Leto is highly perceptive of human complexities and blunt enough to confront the weaker-minded about it. All in all, Leto is a gentle and hopeful person, believing in inherent good rather than transparent evils. Remember, he's saving the universe for you.

Note - Leto is taken from the end of the miniseries - wormskin and all.

Sample Post:

How peculiar.

Of the many paths I ran into the desert, this is the first time I have ever run completely astray. There appears to be a large overgrown oasis with humans that have lost themselves in the decay of this place. It is sad to see how the human race here has fallen into this continuous cycle of death and rebirth, something that stirs pity within me. Perhaps I will find a way to save you as well, even if I have not seen it with my eyes. Do not worry. I can see past the horizon and my prescient eyes alone should not be my only guide. That would be ridiculous - eyes can be blind to the horizon's beauty and never perceive what is beyond the thin line of vision. The world is more than what we see. Come, sit with me for a while. My legs are weary from the distance and my sister isn't here to soothe me away into dreams and nothingness.

Do you wish to share stories? I must confess, I know nothing of this place and its culture and not knowing something is unusual for me. Part of me wishes to keep it a secret forever, but there's another part of me that desires the learning and to preserve it as an everlasting part of my being. Oh, I don't mean that in the literal sense. I doubt consuming your flesh would help you live on inside of me. But come closer and let me hear your voice speak of things that are beyond my knowledge. Tell me of the Director and her crusade for justice. I have seen many lives just like hers, but there is a difference between living a life and learning about it. Of course, for you, you seem to have lived your life, died and returned. Most would find that miraculous. I find that saddening.

But I digress, don't keep me waiting. The Director and the mythos that surrounds her... is she beautiful as she is wrathful, dragging people from across the ages to this unkempt paradise of grass and swamp-water? After all, the old Earth adage is proven to be true... "Hell hath no fury like a woman scorned"; my aunt being another good example. Or perhaps she has a hidden path of motives that no-one can discern. Perhaps she's doing this for the sake of us all. In time, I will understand and I hope it is through her words instead of the confused murmurings the undead possess. I wonder if the creature of the lake, as old as the time of this place, would offer me more understanding. We could see eye to eye. Or even beast to beast, as who is less human than myself?

But again, I find myself changing the topic. This place fills me with excitement and I'm letting that get the best of me. So many unknown variables, so much that I do not know. What a feeling to be imbued with! Part of it frightens me... frightens, yes! But I will face my fear and I will let it pass through me. Oh, you wonder what it is I meant? The Litany Against Fear, a saying that soothes away any fright you might face. Though, I can't imagine what terrifies you anymore. You're well beyond the threshold of fear, are you not? But since you are interested... "I will not fear, fear is the mindkiller. I will face my fear. I will put it in--"

Ahhh, you're welcome to make changes to the Litany if you wish to for different purposes, but I find... your additions most unusual and very sexual.

Poll Vote!

Character: Jansen Friedh
Canon: Lost Odyssey
Age: 21

Canon: The story of Lost Odyssey is the story of Kaim Argonar, a man who has lived for a thousand years and doesn't remember a minute of it. Somehow, his brooding amnesiac schtick doesn't manage to scare off everyone he comes in contact with, and he is joined -- much to his confusion, frustration and sometimes quite against his will -- by several other people as he journeys to not find his lost memories, thank you very much. Among those who inexplicably want to help him are several other immortals, his newly-discovered grandchildren... and Jansen.

Jansen likes to say he's a ladies' man, a smooth operator, a charmer of fair maidens with his silver tongue. Jansen likes to say he's a competent spy, a master of deception, a regular secret agent man. Honestly, Jansen likes to say a lot of things, as the one thing he is above all else is a talker, a chattermouth, an unfortunate sufferer of verbal diarrhea; if he has a point to make -- or even if he doesn't -- he is going to make that point -- and make it and make it and make it, whether it's in short, choppy statements, a constant stream of nervous babble, or even by interrupting himself mid-sentence to start again from a different angle. All that verbal jumping around makes him a little hard to follow, and whether or not he actually manages to say anything with all those words is a hard call. Though, when he's not busy up-talking his own merits, he's pretty honest with himself: he knows he's a lover, not a fighter, and is more than willing to tell you when his poor mortal fleshy body needs rest, or a snack, or maybe even a foot rub. In the end, no matter what anybody says, Jansen's basically just a friendly guy who's interested in staying alive, and who can say a bad word about that?

Sample:

--Hi! Hello, hey, are you new? You look new. Or anyway, you're just kinda standing here, looking lost, and me-- I am definitely lost, and new, and in need of some serious help, let me tell you. But you look like a friendly guy -- we should be pals. Buddies. New-Buddies! How's that? "Newbies" for short, hey? Do you like that? I think it's great. Right, then-- best friends, that's us, you and me, as of right now.

So then, Newbie, as my very new but most helpful best friend, why don't you tell me-- woah hey hey hey, okay, you know what, you're missing some of your face there, did you know that? I don't know how I didn't catch that at first but-- ah, I'm not going to catch it, right? Not some sort of, uh, skin... rotting, melting, falling-right-off-your-face disease you've got there, is it? I hope not. See, it's really hard to be popular with the ladies when you're melting. Just. FYI. But hey! I guess that explains that whole strong, silent, staring-moodily-into-the-distance thing you had going on, now doesn't it? Just a few seconds ago I was thinking to myself, "Jansen, this new friend of yours is a looking a little slack-jawed," and hey-- you really, actually are. You know, I bet you have a hard time connecting with others, since, well... you're not even really entirely connected to yourself, here and-- uh...no, sorry. Bad joke. That was-- that was terrible. Wow.

--Hey, what? Whaddaya mean I'm hard to underst-- okay I am not hard to understand, okay? Okay. I am clear-- I am as eloquent as... as something really, really eloquent! I-- hey, you are looking at the finest smooth talker this side of-- this side of, er, well, that... tree over there, I guess. So, uh, so there! But fine, okay. I can prove it! I can be a good sport! I'll play your game, friend. Whaddaya got for me? Tongue-twister? Okay, hey, great! You know, I am wonderful at tongue-twisters -- this tongue? It knows it's way around, if you know what I mean. Prepare to be thoroughly licked -- and I mean that as in, "beaten", but that is what we like to call innuendo. A clever play on words-- just in case you, you know, missed that. That's the level of wit you're dealing with here my friend-- lay it on me!

..."Right foot, green?" ... I don't get it. I don't-- no, seriously. How is that a tongue-twister? It's not even remote-- gah! Hey, okay, you know what, you're right! Your right foot is lookin' pretty green there! Disgusting, and nasty, and green! But you are 100% completely wrong and mistaken if you think my tongue is getting anywhere -- anywhere-- near... that. You. Anywhere near you. We've been over this-- it was a figure of speech. No actual licking involved!

Actually, you know what? I have to leave. I need to go... away. And be-- be away. Over there. I have a hair appointment, yeah. And you know what they say: Hair today, gone tomorrow. That's me! Gone. Tomorrow. Or, uh, right now. Leaving. Yes, okay-- goodbye. Yes. Ohgodpleasedon'tchaseme.

Poll Vote!

Character Name: Chrome Dokuro
Series: Katekyo Hitman Reborn!
Character Age: 13

Canon: Katekyo Hitman Reborn chronicles the adventures of one Sawada Tsunayoshi, a completely normal and slightly useless young man who just so happens to be the next heir of the illustrious Vongola mafia family. Hijinks ensue as Tsuna finds himself with a whole new bunch of responsibilities that he never really wanted! One of said responsibilities is having to defend himself and the people he cares about from mysterious and inglorious bastards like the Kokuyou gang: Ken, Chikusa, and their leader, Rokudou Mukuro.

The next time Ken and Chikusa reappear after having been dealt a painful smackdown by Tsuna and company, they bring along with them a ~mysterious girl.~ Looks like Mukuro? Check. Does she fight like Mukuro? Check. Is she Mukuro? Hell no. Once upon a time, a girl named Nagi got into an accident - her parents, too uncaring to donate their own organs, left her to die. It was at this point that Mukuro, imprisoned and wandering spiritually as a cloud, happened upon her and decided to save her life, creating illusory organs for her use and naming her Chrome. In return, she became his proxy. Chrome is a kind, gentle girl, but also matter-of-fact and blunt. She is quiet to the point of social awkwardness; used to being treated coldly, she doesn't know how to react to people being kind to her - hiding from people instead of accepting them. She is very dedicated and loyal to "Mukuro-sama", even learning Italian so as to be able to communicate with him in his first language, and never complaining about her lot, whether she's being treated harshly or kindly.

Sample Post:

Buongorno. Il mio nome è Chrome.

... ah, that didn't sound quite right. Excuse me, I'll try again. I really don't think it's a very good idea to have me teach your Italian for Beginners class ... I'm still beginning myself, and I only just arrived here. But you all insisted, and you did try to save me from the tree that wanted to steal my underwear . . . I didn't need it, but it was kind. Besides, Mr. Gorilla at the back got very angry when I tried to leave the first time . . . so I'll do my best to help you all, if you'll try to help me too. Learning together ... it's easier than learning apart. So let's start again: buongiorno. Il mio nome è Chrome. Good morning, my name is Chrome. Now, all of you should introduce yourselves too, I think . . . let's go around in a circle. Sir Cutesy McFluffypants Teddybear Tortoiseshell the moogle, who wants to be known as Killer . . . I'm not sure how the second name is apt. Next, there's Tiny and Miniscule, the gorillas . . . who have the same problem. Then there's Head and Shoulders, the zombies. You two have very nice hair. It's a very varied group, isn't it? It's nice to meet you all. Let's try to get along together . . . so don't eat each other, please, Head and Killer.

Teaching this class would be a lot easier if you told me what you want to be able to say . . . I have a book here that has common phrases in it. We can start with you, Killer the moogle. What are the things you say most often? . . . "Please don't step on me" isn't in the book. Maybe something else? Oh, here you go . . . non sono abbastanza pagato per questo is how you say "I'm not paid enough for this". To be underappreciated ... isn't nice. Killer, I hope things get better for you someday. There are some ruder things to say in this book if they don't. Next, do Head and Shoulders have anything they want to learn to say? Ah, anatomy terms are on page 69 . . . so if you were to be a zombie in Italy, you would hold out your arms in that way and say cervelli. Cervelliiii. It means "brains". Then people would know to run away from you, if the fact that your skin was peeling off didn't frighten them away anyway . . .

A-- ah. It's nice that you're thankful, but please don't hug me like that. I'm not comfortable with being touched that way . . . and school is meant to be less rowdy than this, so you should sit back down and let Tiny and Miniscule have a turn. Maybe they'd like to ask how to find bananas in Italy . . . or where to find a store that stocks ballet shoes? . . . I can help you with those things, but you need a different book for "please can I have a turn with the blow-up doll". It's too specialized for this one.

I'm going to go now, but thank you for letting me join your lesson. I've learned a lot -- o-oh, you don't need to clap . . . I didn't say anything worth applauding, and the movement is making Head and Shoulders' hair fall out. Good luck with your learning . . . arrivederci.

Poll Vote!
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