The plot climax has begun! You may find that the layout of the Underside will be separating you from the majority of your team; Please go for the phone in groups of around 1-3 for speed (And if it would be IC for your character to be in a bigger group, assume they met an obstacle they couldn't all pass and they had to take another route) and organise yourselves in IRC.
After you're done arriving, and discovering the secret of the First District... Battle royale may just occur.
That's right, it's player protagonists vs player antagonists with one goal in mind... That phone? It's encouraging and controlling the production of the shadows. Breaking the phone will cause all remaining fear shadows to disappear, and stop the production. Using the phone will give you control over the shadows.
The mod team has no winner in mind-- If a villain team wins out the fight, that villain team will become this plot's big bad until they're defeated. If a hero team wins out, the plot wraps up. It will all be decided by the fight.
Normal rules of combat apply; No godmoding, no dodging everything, talk to the people you're fighting and play fair.
However, secondary rules just for this fight are no timebending (you can't be fighting in two fights simultaneously), if you're knocked out, you remain out cold unless you're recarmed (no getting back up) and if you are recarmed you're tired status and will fight far worse.
Please bear with us with any problems, this is the first AMS PvP Battle Royale and might be a bit rough to start!
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Start with follow the road. Battle royale location will go up when characters arrive.