Damn girl! You so ________!

Mar 02, 2008 22:16


I found myself wondering about characterization in regard to two quotations by Abbott:

"No character can match the complexity and changeableness of people as they really are -- then all characterization, however 'round,' involves some degree of flattening"

And

"Are human beings capable of characterizing without the use of types?"

I'd like to apply ( Read more... )

ghetto booty, jive turkey, characters, sunday

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RPG Characters scifi129 March 3 2008, 14:29:56 UTC
Matt, you bring up an interesting question, "Does that mean that suddenly it is possible for characters to possess the lifelike quality recently not afforded to them by literature and other forms of narrative ( ... )

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se101 March 3 2008, 23:31:05 UTC
Everything you do or create in life is going to have some element or trait that derives in part from you. The way you make an RPG character is a reflection of who you are. Even if you create a character completely opposite from who you really are you have simply created a character who is opposite of you.

Its kind of like King Midas and his golden touch. Whatever we do or wherever we go we leave our touch or imprint.

-Ross

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martin_doc March 5 2008, 06:38:42 UTC
Its kind of like King Midas and his golden touch. Whatever we do or wherever we go we leave our touch or imprint.

THis is what Strickland was getting at when she namechecked the Heisenberg Uncertainty Principle with regards to interactivity.

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martin_doc March 5 2008, 06:43:55 UTC
I think what to take out of this is that "typing" (hah -- get it?) necessarily happens in the representative act of narrative, but that the subject represented (if real) is always going to be infinitely more variable. Of course, digital media carries enormous potential for increasing the variables of representation. 3-D avators, anyone?

Speaking of RPGs, did you here that Gary Gygax died today?

~ MKF

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