Spelljammer

Dec 08, 2006 13:10

A repost of the basic setting information from the Spelljammer game from last time I tried to run it, back in 2004. Anyone who's potentially participating (which should feel free to include anyone from the Massachusetts corridor) feel free to ask questions or whatever. Map to follow once I PhotoShop it up a little.

Into outer space... )

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Comments 7

elahadrun December 8 2006, 18:59:57 UTC
sentient worlds of flesh and blood=ew.

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charlequin December 8 2006, 19:23:04 UTC
it's true! sometimes space is gross.

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shades of Orson Welles samedietc December 8 2006, 20:16:58 UTC
can I occasionally play-by-email as a small god-planet that eats other planets?

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worthididnity December 8 2006, 20:59:03 UTC
I've pretty much settled on playing a Thri-Kreen (I could also see playing a Giff or Aarakocra, but I anticipate more competition in those areas ( ... )

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dr_smith December 10 2006, 00:00:09 UTC
The Thri-Kreen, by the book (Expanded Psionics Handbook), get:
+2Str, +4Dex, -2Int, +2Wis, -4Cha
Darkvision
+3 nat. armor
Multiple limbs
4 claws and a bite
Weapon familiarity with racial stuff
Naturally Psionic (1 power point at 1st level)
Poison
Psi-like abilities: mostly survival stuff
Immunity to sleep
Leapin'.
+2 level adjustment, and the hit dice, skills, etc that goes with.
No mention of sand-and-spit, although it's probably not too relevant outside Dark Sun...

Are you familiar with the Artificer class out of Eberron? They're a sort of magic engineer, specializing in item creation and using infisions rather than spells (mostly infusions are just spells that need to be cast into or onto items).

3rd Ed/3.5 is much better about playing against race, since most stats have some signifigance.

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chiefsheepy December 8 2006, 21:48:21 UTC
What are the pantheons like? I might consider playing a human cleric of an interesting deity.

For the Ravenloft Pirates game I ran in Seattle I created a character I intended to use on the rare occasions someone else was the DM. He was a cleric of Osiris from the Amber Wastes, and took it upon himself to lead people where they were going in this world as his deity does in the next. Hence, he had some skill as a navigator in addition to his necromantic magic.

Of course, a Han Solo-like Giff or a noble but gruff Minotaur would also be cool.

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dr_smith December 9 2006, 17:11:09 UTC
I was originally thinking of a captain-type, but I may instead go for "primadonna elvish wizard", possibly with some Elven Paragon tossed in.

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