Limit Break Theme

Dec 18, 2010 20:50

Bahamut casts Megaflare! Damage: 9998! You have one hit point left--
[ l i m i t · b r e a k ! ]

Name: Vanja
Previously Stamped As: Regular: Freya/Auron ♦ Mirror: Cecil ♦ Summon: Doomtrain ♦ Villain: Dr. Cid ♦ Stereotype: Knowledgeable One ♦ World: XII ♦ Race: Guado ♦ Song: Trisection ♦ Weapon: Daggers ♦ Match: Vayne ♦ Job Class Mirror: Bard/ ( Read more... )

limit: red xiii, !needs stamp

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Comments 7

suspensionpoint December 23 2010, 23:45:49 UTC
I thought of Red XIII's Limit for you! It's offensive, strong, and increases stats, but attacks at the same time. It usually only has one really strong hit, as opposed to a mediocre one for many.. for some reason, i thought at least one of them was "berserk", although there's no mention of that in the description, but even if there is, most of them aren't. ^^;

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breyzyyin December 24 2010, 19:10:22 UTC
Ah, after reading up on the various options for it...I really like the idea of Red XIII's Limit for you. Red XIII's Limits are primarily offensive-based, though there is the choice for options that increase his and/or the party's stats in certain instances as well so you could have the option for that if you later on thought that might be a better tactic in a fight. Only one of his moves, Howling Moon, gives him a Berserk status...though it is a later move of his Limit Break and given the nature of the Limits in FFVII and the variety the "levels" have, you'd have a lot more options left to choose over that one. His attacks are quite powerful even at the earlier levels, and some of them attack single enemies or whole groups of opponents (his final attack, Cosmo Memory, hits multiple enemies for the same amount of damage the whole way through so there's no worry about multiple attacks weakening the overall strength of the assault). Red XIII doesn't even have to be close up to his opponents in order to use some of his moves, as he ( ... )

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setsseta December 25 2010, 10:09:02 UTC
Blood Pain spoke to me. You want quick. You emphasized quick. As well as that, you said you see non-elemental magic, one-on-one fighting, but keeping a distance. So, yeah, I feel Blood Pain is the best for you.

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schmaltzyyy December 30 2010, 18:02:37 UTC
I see Blood Pain and Red XIII's Limit for you, I couldn't really decide between the two. You mentioned that you preferred your limit break to be quick and Blood Pain unleashes quick attacks on the enemy. You also mentioned that you don't mind multiple attacks too, however Red XIII's Limit works too because it has one powerful attack and it fits the stuff you X-ed too.

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pinkified January 6 2011, 16:55:08 UTC
I think Red XIII's Limit works best for you! It's a really strong/powerful limit break that's offensive, but can work for the party's stats as well and I think that fits you quite well, since you wouldn't have to worry about it being too simple/something you can do without limit breaks at all. His moves are also non-elemental and his attacks need some distance like you do. I can see where the other votes are coming from though!

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