Alignment: True Neutral A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a
( ... )
I Am A: Lawful Good Human Fighter/Rogue (2nd/1st Level)
Ability Scores:
Strength-19
Dexterity-18
Constitution-18
Intelligence-17
Wisdom-16
Charisma-9
Alignment: Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class: Fighters can be many things, from soldiers to criminal enforcers. Some see
( ... )
Alignment: Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that
( ... )
Alignment: Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class: Paladins take their adventures seriously, and even a mundane mission is, in the heart of the
( ... )
That's because the magic classes in this are directly related to creativity-related questions. So characters who want to have high personal expression usually end up as sorcerers, and book-lovers end up as Wizards?
BUT GAU APPROVES. LET US BE PALADINS TOGETHER AND SMITE EVIL FOREVER, ANATHEMA-SAN!
IS THAT MY D&D MEME, HERIT?!justice_by_comaFebruary 9 2011, 01:25:31 UTC
*has totally taken this for both* XDDD
I just need to find Gau's score for his other journal aaaaand...
Here:
I Am A: Lawful Good Human Paladin (2nd Level)
Ability Scores:
Strength-10
Dexterity-13
Constitution-11
Intelligence-13
Wisdom-14
Charisma-10
Alignment: Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race: Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos,
( ... )
THe reason this is so funny is because paladins in AD&D are entirely bent around having charisma abilities. Ten's an average score in this with no modifier, so Gau is the most useless paladin ever.
He smites evil occasionally but can't do hardly anything else except rant at it and try to wear armor. *snicker*
Also, his CON score should be so much lower. That relates directly to hit points, and Gau goes down if a stiff breeze blows. XDD
Show him love then by beating him up and adding wasabi to all your leftover food, then, Rookie! What kind of a friend are you, anyway? XDD
(Yeahhhhh, his stats are exceedingly average. The only reason he has a Wisdom score like that is because that's the stat you use for observation-based skills too and he's a super-stalker.)
Comments 63
Ability Scores:
Strength-10
Dexterity-10
Constitution-9
Intelligence-19
Wisdom-17
Charisma-17
Alignment:
True Neutral A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a ( ... )
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/STILL HAS THE SAME LEVEL OF INTELLIGENCE/CHARISMA/WISDOM SO THERE :p
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ngl i think guo jia should be higher there, haha.
BUT OKAY THE CHOICES WERE LIMITED TO "SUCK AT IT", "OK AT IT", "GOOD AT IT", AND "REALLY GOOD AT IT".
also doesn't wizard/sorcerer mean something like epic clash of values? i love this, haha.
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Ability Scores:
Strength-19
Dexterity-18
Constitution-18
Intelligence-17
Wisdom-16
Charisma-9
Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Fighters can be many things, from soldiers to criminal enforcers. Some see ( ... )
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XDDDDD
So what, you're like a locksmith or something? (Or you're just very stealthy and silent?)
Fighter's really freaking obvious, though...
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hay don't hate on him for that. :( he just sneaks against evil people!
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You can be part of the honorary paladin brigade here.
It's also for sniping-type stuff. Dunno if that matters to Rookie. That's what Rogues do: take apart traps and sneak-attack stuff.
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Ability Scores:
Strength-15
Dexterity-16
Constitution-14
Intelligence-19
Wisdom-17
Charisma-17
Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that ( ... )
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I mean...dude, I bet Zhou Yu loves fireball.
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god you know that's his favourite, gd it. IMAGINE ALL THE SHIT HE COULD DO WITH THAT ONE SPELL.
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Ability Scores:
Strength-14
Dexterity-17
Constitution-15
Intelligence-17
Wisdom-16
Charisma-13
Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Class:
Paladins take their adventures seriously, and even a mundane mission is, in the heart of the ( ... )
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BUT GAU APPROVES.
LET US BE PALADINS TOGETHER AND SMITE EVIL FOREVER, ANATHEMA-SAN!
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YES. LET US WALK FORTH AND STAND AGAINST THE TIDE OF THE COMING APOC-- ....no, wait, we just did that.
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I just need to find Gau's score for his other journal aaaaand...
Here:
I Am A: Lawful Good Human Paladin (2nd Level)
Ability Scores:
Strength-10
Dexterity-13
Constitution-11
Intelligence-13
Wisdom-14
Charisma-10
Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment because it restricts freedom and criminalizes self-interest.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, ( ... )
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He smites evil occasionally but can't do hardly anything else except rant at it and try to wear armor. *snicker*
Also, his CON score should be so much lower. That relates directly to hit points, and Gau goes down if a stiff breeze blows. XDD
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(Yeahhhhh, his stats are exceedingly average. The only reason he has a Wisdom score like that is because that's the stat you use for observation-based skills too and he's a super-stalker.)
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