app;

Apr 08, 2010 11:56

*WARNING: This app has spoilers for Final Fantasy XIII!*

[character history / background]: Here.

Fang is from the village of Oerba in the mountains of the world of Gran Pulse. She was orphaned at a young age because of the war between Cocoon and Gran Pulse, but since the village was one huge family anyway, she was happy at the orphanage where she grew up. Like everyone else on Gran Pulse, she was raised to believe Cocoon was a viper nest floating in the sky. It certainly wasn't hard to believe, with the Cocoon fal'Cie robbing Pulsians of their homes and farmland just to provide for Cocoon. It wasn't long before Oerba was made a casualty, leaving Fang and Vanille as the sole survivors. Consumed with anger and grief at the destruction of their hometown and their family, Fang went to the temple of the fal'Cie Anima to become a l'Cie and join the war against Cocoon. But when she and Vanille got there, Fang's temper snapped and she started insulting Anima, furious that he and the other fal'Cie simply stand aside and let Pulse be ripped apart, but drag humans along as l'Cie and make them protect the fal'Cie's world. The priests were ready to execute Fang on the spot until Vanille stepped in and swore they'd both become l'Cie and fight against Cocoon together. As Anima brands them both, they make a promise to stay together no matter what happens.

They travelled across the world to fulfill their Focus: become Ragnarok and destroy Cocoon. But when the time came, Vanille couldn't do it. So to spare her the burden of killing however billions of people lived on Cocoon, Fang took it upon herself to become Ragnarok alone. But though her attack only managed to crack part of Cocoon's outer shell, Fang and Vanille both turned to crystal. They were placed in Anima's temple according to Pulsian custom, and awoke there five hundred years later to find that they were on Cocoon. Fang could remember nothing of her Focus.

[character abilities]: Here.

Paradigm abilities: Commando | Ravager | Sentinel | Saboteur | Synergist | Medic

Fang's three main roles are Commando, Saboteur, and Sentinel. She is the party's strongest Commando. Her weapon of choice is a bladed, double-ended, spear-like staff that can split into three sections. Her Eidolon is Bahamut; in Gestalt Mode he becomes a dragon-shaped glider.

[character personality]:
Like the other people of Pulse, Fang's perspective of the world is shaped by the land she grew up on. Fang knows life is tough and unforgiving, and she's mostly okay with that. It's made her and the people of Pulse strong, and she's too proud to be comfortable with the easy way of life of Cocoon, especially knowing it comes at the expense of the world below.

Most of the time Fang is pretty level-headed and goes with the flow, not letting the small things bother her. She has an easygoing, teasing sense of humor and can be a bit of a flirt. She's already a little cocky, though when her family is in danger, she can get reckless. The little things don't bother her, and when the big things that do are her fault, she takes no shame in seeking forgiveness to put her own conscience at ease. She's also pretty proud and very stubborn, with a powerful sense of honor, particularly where her home is concerned. Her temper is an inch-long when anyone insults her home or her family or puts them in any danger. She prefers things to be as simple and straightforward as she is, and even when they're not, she tends to see her struggles in "us vs. them" terms. But while she doesn't automatically look for the good in people like Vanille does, she treats people fairly, returning hate with hate and giving respect when she's respected.

In Oerba, Fang's hometown, everyone was family; this is reflected in her name, which literally means "Fang of the Yun clan from Oerba." Because of her culture, her orphaned upbringing, and her nature, she doesn't see "family" as a connection held only by blood ties, and she adopts the rest of the main party as a second family during the course of the game. Fang is the sort of person who always puts her family first, and if she adopts you, she's got your back. The only person more important than the rest of her family is Vanille, of whom she is very protective. Fang would, in her own words, "tear down the sky for her," and she's already tried to destroy the world once to protect her. But it weighs heavily on her; Fang may carry a lot of rage and hatred towards Cocoon, but people are people, and once Fang regains her memory of what she did, the knowledge haunts her. Nevertheless, she'd do it again if she had to. If that's what it takes to protect her family, Fang would become Ragnarok again, but it's a thought she tries to smother.

[point in timeline you're picking your character from]: The end of chapter eleven, after the second fight against Barthandelus

[journal post]:
That Pulse gate was supposed to take us to Cocoon. I don't have to have lived there to know here isn't it. It looks too normal. And there's no way this can be Gran Pulse.

Dammit, where the hell did that ship take us? And the others--Vanille, Light, Snow-- Hey! Are you all hearing this? Vanille, where are you?

[third person / log sample]:
Fang carefully kept her expectations blank, but when they reached the top of the rise and looked down on what remained of Oerba, something invisible punched her in the gut.

Walking through it was worse. It was so white. The Oerba she knew was bright and colorful, like the rest of Gran Pulse. Even after the destruction that had left the town ravaged and burning, it had been more alive than this bone-white skeleton of her home. Five hundred years ago, she'd had family here. Five hundred years later, she still did: six people tied together by the sigils branded into their flesh, alone in a world filled with nothing but Cie'th and ghosts.

The bleached landscape made her think of the unnatural sterility of Cocoon. There, everything had been clean and perfect to the point of being unreal. The people, even the soldiers, were so wholly and completely un-Pulsian that she'd known without a fraction of doubt that she was a complete stranger in an alien world. All she'd been able to do was force herself to keep looking for Vanille. Fang didn't break promises, and she sure as hell wasn't going to break the most important one. She hadn't even thought much past finding Vanille: the future past that goal had been impossibly hazy. There were too many unknowns, so she'd focused on that one goal with the knowledge that if something happened to Vanille, she'd have nothing left. And so she'd fallen in with the Cavalry despite her reservations and her hate, because any born-and-bred Pulsian knows that you take what tools the Maker gives you if you want to survive.

And Vanille had lied to her. She'd done it, like everything else, because she was too compassionate for her own good. But she'd been willing to turn Cie'th to protect the people of Cocoon: people who were too soft, too placid from living easy lives in a world built on Gran Pulse's suffering. Though Fang would concede that the people of Cocoon weren't to blame; their l'Cie were. Bastards like Barthandelus who thought their power gave them the right to yank humans around on invisible chains and throw them to the dogs to meet their own ends.

Well, they'd stop it. The others had made her realize that she could no more stand by and watch the destruction than she could cause it. They weren't going to be pawns; the fal'Cie needed to be taught a lesson. Fang couldn't help getting caught up in Lightning's conviction; Snow's idealism; Hope's determination; Vanille's absolute belief that the world was good. But she'd protect her family, too. She could go along with this crazy idea that the world could be changed, but not if her family was the cost. She wouldn't let that happen.
Next post
Up