OOC: Personality

Mar 21, 2008 07:54

Sano is a very stubborn person, especially when it comes to people he doesn't like. He'll not only refuse to take no for an answer, but punch the person who told him no in the face for good measure. He tends to be rash, occasionally rushing into things without thinking, and usually quick to pick a fight. He's also very blunt, saying what's on his mind without caring about making other people flail in either anger or embarrassment in response. He can be a little on the thick side sometimes, but not always, in some instances being fairly perceptive and clever. He can also hold grudges, at least until the person explains themselves or is repentant. If he loses to someone, however, he'll refuse to give up until he somehow beats them in the end.

Unlike Kenshin, who has vowed never to kill again, or Yahiko, who practices the non-killing Kamiya Kasshin-Ryu, Sanosuke is willing to kill. I think this is easier for him to say than to do, however, as he only ever suggests it in the series, and is usually because he's being rash or is particularly pissed (like when Kaoru dies). He respects Kenshin and Yahiko's roles, however, and will do what he can to prevent either from having to take a life. Likewise, he'll do whatever he can to prevent either from dying, though he's typically pretty good about staying out of fights that are private. The sole exception to this is Kenshin's fight against Shishio, but Sano only intervenes once Kenshin is unconscious and Saitou has fallen.

Sano has a deep hatred for the Meiji Government stemming from their betrayal of the Sekihoutai ten years prior. It's likely this hatred that fuels his disdain for people who harm the innocent. Because of his past with the Sekihoutai (and his devotion to Commander Sagara), he won't hesitate to get involved against the Meiji, even when doing so leads to legal problems for him. He has a way of seeing the bigger picture because of his experience, which makes him more able to protect others from the corruption of many government officials. Even when it doesn't come to the government, however, he's typically willing to help out others.

Despite his rashness, Sanosuke can be fairly easy-going at times-maybe a bit too much. He has no qualms about skipping out on bills, freeloading, or demanding food from random strangers. Sano also tends to call others by nicknames based on their characteristics (Megumi is the Fox Lady, while his sister starts off as "Pointy Head" because of her hairstyle). He's not afraid of having a good time, however, enjoying a party or trip to the gambling hall. Sanosuke typically has the best interests of others in heart, and will do what he can to get his friends to be happy.

Even if that means kicking their asses so they stop being stupid.
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