I cooked a fancy, if somewhat discombobulated dinner and am playing Final Fantasy X. Which is enjoyable, although quite early in the game we are confronting the main character's father issues. Rather blatantly
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Oh, believe me: you have many, many more episodes of Daddy Issue Theater to come. Hours and hours! But it's fun, and that backstory really did help me warm to the main character (who in my version was named 'Meg Ryan', because: obviously.)
I loved X, and I'll be interested to hear what you think about it when you're done. I just finished XII, myself, which is a lovely and fun game but doesn't come close to X in my heart. '
ha ha! have you played katamari damacy? that one's ALL ABOUT the father issues.
my problem with the final fantasy games is i play them until i've been plot-twisted sufficiently to think i understand the basic story, then i get bored and wander away.
me and sephiroth, we're never going to meet in the final battle.
and i am never fucking breeding chocobos. just saying.
i really like this one so far. i skipped 8, played and enjoyed most of 9, but i'm really ejoying the graphics and cinematography in this one. it's making me think about elements that contribute to immersiveness. especially since the most recent final fantasy games i've played have been heavily iconographic games on the gameboy.
Oh, have I! Did you play Katamari II, where they get into all the dad's backstory? Good times.
I felt that way about a couple of the earlier games as well--I still haven't finished VII all the way. The thing about X that made it so great for me is that the plot stays really engaging all the way through. The story's got kind of a slow burn, but in the last few hours of the game, everything kind of comes together--I actually found it really poignant.
I really hope you continue to like it. It's so pretty!
yes, i did (although it is apparently out on a permanent loan). i'm not entirely convinced by the rampant heterosexuality of the king in that one, though...
i am really enjoying the flow of ffx. in most of the games, the plot structure is: here is a problem; go to the next town to solve the problem; here is a new problem; go to the next town to solve the problem; here is the boss; oh! he is not the real boss!; go to the next town to find information about the *real* boss. although that underlying structure remains, there is actual *plot* and a fairly reasonable flow to the story.
It's nice to hear someone (you) speak to things they like about themselves, I like positive self speak. Bravo. The things I like about you are your cooking skills and I want to say articulate, but it's more like the way you articulate, you use interesting word choices. That is unique.
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I loved X, and I'll be interested to hear what you think about it when you're done. I just finished XII, myself, which is a lovely and fun game but doesn't come close to X in my heart.
'
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my problem with the final fantasy games is i play them until i've been plot-twisted sufficiently to think i understand the basic story, then i get bored and wander away.
me and sephiroth, we're never going to meet in the final battle.
and i am never fucking breeding chocobos.
just saying.
i really like this one so far. i skipped 8, played and enjoyed most of 9, but i'm really ejoying the graphics and cinematography in this one. it's making me think about elements that contribute to immersiveness. especially since the most recent final fantasy games i've played have been heavily iconographic games on the gameboy.
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I felt that way about a couple of the earlier games as well--I still haven't finished VII all the way. The thing about X that made it so great for me is that the plot stays really engaging all the way through. The story's got kind of a slow burn, but in the last few hours of the game, everything kind of comes together--I actually found it really poignant.
I really hope you continue to like it. It's so pretty!
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i am really enjoying the flow of ffx. in most of the games, the plot structure is: here is a problem; go to the next town to solve the problem; here is a new problem; go to the next town to solve the problem; here is the boss; oh! he is not the real boss!; go to the next town to find information about the *real* boss. although that underlying structure remains, there is actual *plot* and a fairly reasonable flow to the story.
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And I appreciate that you can cook, too. But you should come cook for me. ;)
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although, oddly enough, i am an intuitive cook for the most part...
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