If we start pulling this off, they're SOOO going to nerf.
I was thinking about that, since all I have now is hammer of Justice. With the protection paladin spec, and with the Glyph that extends the duration by 1 sec. 4 second stun, 30 second cooldown. So yah, 8-10 Paladins could keep a mob perma-stunned. And they don't have to be undead.
On that second part though, I'd say if you have 25. You'd have two roations of 10 going at all times, so that you'd have twice the damage going and keep the stun in the case of on resisting. You'd centralize them, and not move them. The other 5 would be tank/healers, run out and pull mobs into the rest into the rest of the raid. (Since I hear that mobs in instances don't tether / or have leashes?)
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I was thinking about that, since all I have now is hammer of Justice. With the protection paladin spec, and with the Glyph that extends the duration by 1 sec. 4 second stun, 30 second cooldown. So yah, 8-10 Paladins could keep a mob perma-stunned. And they don't have to be undead.
On that second part though, I'd say if you have 25. You'd have two roations of 10 going at all times, so that you'd have twice the damage going and keep the stun in the case of on resisting. You'd centralize them, and not move them. The other 5 would be tank/healers, run out and pull mobs into the rest into the rest of the raid. (Since I hear that mobs in instances don't tether / or have leashes?)
In any case, my first post- http://jakerain.livejournal.com/196696.html
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consecrate/holy wrath, hammer of righteousness, repeat. ;)
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Ohh, and it doesn't work on *everything* :-P, just undead and demons.
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