The Aspect System (director's cut)

Oct 09, 2008 17:08

I was very proud to be able to publish the Aspect System, a universal tabletop system based on narrative weight, for critique by my friends and associates. I am glad to say the system has undergone some significant refinements and changes, and is freely available via Google Docs.

Download it here.

The latest version sports full examples, a character ( Read more... )

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lizard_boy October 9 2008, 18:41:14 UTC
Right, my first readthrough has been somewhat brief, but I'll make a few more. I found that the glossary made more sense after I'd read more of it.

I like qualities mechanic. In fact, (albeit without the benefit of having tested it) I love it.

I'm intrigued by the dice system. I especially like the apparent lack of an obvious bellcurve of oppurtunity, and I think the 'progress' result can offer a lot. The difficulty system also seems sensible.

I haven't checked character gen to any significant level yet, but will do shortly.

Beyond that, I'd certainly be willing to testplay this system on a campaign I've been working on (for years;) )

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