I find that game amusing until the mid teens, at which point I become sick of invading the same warehouse full of the same enemies for the thousandth time.
I'm not going to be so dense as to argue that CoH isn't repetitive, but now with Issue 9 released there's a whole bunch of different ways to play the game. I personally enjoy doing the Safeguard missions.
City of Heroes has however made me realize how much I value being able to kick guys in the faces in video games. Off of buildings is even better.
Repetition is only one of a myriad of factors that affect a game's quality, and it's one that I'm willing to give all current market MMORPGs a failed grade, in comparison to single player games especially.
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City of Heroes has however made me realize how much I value being able to kick guys in the faces in video games. Off of buildings is even better.
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