-◙- JOBS -◙-

Apr 05, 2008 00:19

Despite the lack of international economy and common 'currency', having a job is still important if you plan on being able to branch away from the pseudo-Socialist hand of the Government. You may get all your basic needs covered for free, but 'wants' as well as 'better' come at a cost. A job will earn you the most-used form of exchange known as 'Credits'. Characters under the age of 14 years are not eligible for a job.

After looking over the Jobs List, comment to this post with the copypasta'd filled-in Application from the box below. Please note that your first choice will not always be what you are assigned, and this is for a reason. We look at what your character used to do back in their own universe, as well as their age, when it comes to deciding. Also, how many people are already in the field compared to the others you've picked may dictate where your muse is placed.

Name:
Age:
Education?: (State whether your muse has had any kind of formal education from where they come from)
Previous Profession: (What your muse did back home, if applicable)
Skills:
First Choice:
Second Choice:
Third Choice:
Anything else you might want to add:

FOR SECOND JOB APPLICATIONS: WHEN YOU APPLY, please comment under your first job's application!

This application is for a character who wishes to increase their income and take on a second job. You may only apply for a second job if you've been at your first job for one in-game month and you may not apply for a position that pays more than 20 credits per week.

PLEASE STATE IN THE SUBJECT LINE "SECOND JOB";

Name:
Age:
Current Profession: (include start time and amount paid)
First Choice:
Second Choice:
Third Choice:

Anything else you might want to add:

After you've applied, please wait for Moderator approval.


[ M E D I C A L ]

◙ Doctor/Surgeon (Promotion Only; 100 Credits /wk)

JOB DESCRIPTION
Sees to patients that Nurses and Medics are unable to care for. Performs extensive procedures not limited to surgery.
SHIFT
On Call, Once a day expected check-in.

║OPENINGS: 0/2 │ ASSIGNED: - ║ ||

◙ Nurse/Medic (50 Credits /wk)

JOB DESCRIPTION
See to all patients. Perform procedures within their expertise, not limited to check-ups; setting bones, diagnosing, giving stitches, inoculations, submitting tests, calling Time of Death, giving referrals, caring for pregnancy, MORE TO BE ADDED AS THEY'RE NOTED.
SHIFT
12am - 8am
8am - 4pm
4pm - 12am

║OPENINGS: 8/8 │ ASSIGNED: - ║

◙ Orderly (25 Credits /wk)

JOB DESCRIPTION
Check in patients, get pre-care information, assist the Nurse/Medic, perform procedures limited to; taking blood pressure, taking blood, giving inoculations, first-aid. Expected to do patient check-ins and evaluate conditions. Serve overnighters breakfast/lunch/dinner.
SHIFT
12am - 6am
6am - 12pm
12pm - 6pm
6pm - 12am

║OPENINGS: 8/8 │ ASSIGNED: - ║

◙ Pediatrician (75 Credits /wk)

JOB DESCRIPTION
Same description as for being a Nurse/Medic, except limited to caring for children under the age of 14 years.
SHIFT
On Call, Once-a-day expected check-in

║OPENINGS: 1/1 │ ASSIGNED: - ║

◙ Hospital Secretary (25 Credits /wk)

JOB DESCRIPTION
All clerical work involved in running a front desk; paperwork, answering phones, checking in patients.
SHIFT
12am - 6am
6am - 12pm
12pm - 6pm
6pm - 12am

║OPENINGS: 4/4 │ ASSIGNED: - ║

[ S O C I A L S E R V I C E S ]

◙ Social Worker (30 Credits /wk)

JOB DESCRIPTION
Each worker is given one to two 'cases' to handle, 'cases' being what the 'less fortunate' are called. In other words, a Social Worker has to address the issues of their 'case' and either do something to fix it for the long-run, or do what they can to make the person better off for as long as humanly possible, or until they can be taken care of in some other manner. Be it for the clinically insane, the elderly, or for a child; a Social Worker has a responsibility to take care of and follow-up cases. (All within the jurisdiction of a moderator.)
SHIFT
9am - 5pm
On Call

║OPENINGS: 4/5 │ ASSIGNED: ║Blaine Thorps ||

Asylum Employment

◙ Orderly (25 Credits /wk)

JOB DESCRIPTION
Check on patients daily to make sure they're 'okay', give them breakfast/lunch/dinner, give medication, restraint, give inoculations.
SHIFT
12am - 6am
6am - 12pm
12pm - 6pm
6pm - 12am

OPENINGS: 8/8 │ ASSIGNED:

◙ Front Desk (25 Credits /wk)

JOB DESCRIPTION
Keep track of patient records and maintain at all times quality control with the public. Answer phones. Assign empty 'cells'.
SHIFT
6am - 1pm
1pm - 7pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Psychiatrist (Promotion/Assignment Only; 65 Credits /wk)

JOB DESCRIPTION
Exactly what you'd assume it entails. Diagnose and prescribe. Prescribe being of two different meanings, of course; talking to get to the root of a problem and hopefully figure out what can be done to fix it AND/OR prescribe medications to help the patient. (Keep in mind that a list of possible prescriptions is for discussion upon promotion.)
SHIFT
On Call, Once-a-day expected check-in, To meet all new patients as they are admitted.

║OPENINGS: 2/2 │ ASSIGNED: - ║

Food Service (Cafeteria)

◙ Cook (20 Credits /wk)

JOB DESCRIPTION
Cook food stuffs for breakfast/lunch/dinner.
SHIFT
6am - 2pm
2pm - 8pm

║OPENINGS: 4/4 │ ASSIGNED: - ║ ||

◙ Custodian (15 Credits /wk)

JOB DESCRIPTION
Clean up cells, the cafeteria, kitchen, bathrooms, etc..
SHIFT
6am - 12pm
12pm - 6pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Librarian (20 Credits /wk)

JOB DESCRIPTION
Help people locate reading materials, keep the bookshelves straight and in order, keep track of check-outs/check-ins.
SHIFT<
8am - 3pm<
3pm - 11pm

║OPENINGS: 2/2 │ ASSIGNED:

[ E D U C A T I O N ]

◙ Physical Education (School Teacher) (30 Credits /wk)

JOB DESCRIPTION
Teach those brats how to keep up good health.
SHIFT
9am - 2pm

║OPENINGS: 2/2 │ ASSIGNED:    ║

◙ History (School Teacher) (30 Credits /wk)

JOB DESCRIPTION
Teach those brats about the history of Veles, the history of the world before Veles--- from your very own Government Approved Lesson Plan®.
SHIFT
9am - 2pm

║OPENINGS: 1/1 │ ASSIGNED: - ║

◙ Health and Biology (School Teacher) (30 Credits /wk)

JOB DESCRIPTION
Down to the thick of things, you're teaching minors about the 'hows' and 'whys' of their body. Good luck with that.
SHIFT
9am - 2pm

║OPENINGS: 1/1 │ ASSIGNED: ║

◙ Science (School Teacher) (30 Credits /wk)

JOB DESCRIPTION
Your Government Approved Lesson Plan®; is full of goodies to teach your students about Science and its advancement since the settling of Veles! Oh, and there might be stuff in there from before that time, but what's so great about all that, anyway?
SHIFT
9am - 2pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Literature/Language (School Teacher) (30 Credits /wk)

JOB DESCRIPTION
Oddly enough, the Government has yet to put a heavy hand on this field of education. The library is at your disposal, so go forth and liberate some young minds!
SHIFT
9am - 2pm

OPENINGS: 2/2 │ ASSIGNED: -

◙ Religion (School Teacher) (30 Credits /wk)

JOB DESCRIPTION
The world is your oyster (lies). Experience the joys of teaching your students about the local Flux Gate religion, as well as about those other religions, whatever THEY could be.
SHIFT
9am - 2pm

║OPENINGS: 1/1 │ ASSIGNED: - ║

◙ Arithmetic (School Teacher) (30 Credits /wk)

JOB DESCRIPTION

Math. Woooo.
SHIFT

9am - 2pm
║OPENINGS: 1/1 │ ASSIGNED: - ║

◙ Business/Economics (School Teacher) (30 Credits /wk)

JOB DESCRIPTION
Just as named, you'll be teaching your students all about the wonderful world of 'succeeding' in Veles through the use of 'business ethics' and 'whatnot'. Honestly, with no currency, the entire course is pretty much about barter and the idea of Supply and Demand. Be creative.
SHIFT
9am - 2pm

║OPENINGS: 1/1 │ ASSIGNED: - ║

◙ JROTC (School Teacher) (35 Credits /wk)

JOB DESCRIPTION
Shaping kids into potential fighting machines since 1845...
SHIFT
9am - 2pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Superintendent (Promotion Only; 100 Credits /wk)

JOB DESCRIPTION
You rool teh skool, yo! Seriously, though; consider yourself a big-wig 'president' of the educational system. You implement lesson plans, deal with teachers, and in general pretend like you're useful when really you're just a puppet to whatever the local Gov. has in store for our pliable young minds. =3
SHIFT
9am - 5pm

║OPENINGS: 1/1 │ ASSIGNED: - ║


[ B U S I N E S S ]

'Environmental Reestablishment Industries'

◙ Office Secretary (25 Credits /wk)

JOB DESCRIPTION
Paperwork, Filing, Answering mail and phones, Keep tracking of workers and teams.
SHIFT
9am - 5pm

║OPENINGS: 1/2 │ ASSIGNED: Miyazawa Yukino ║

◙ Water Purification (25 Credits /wk)

JOB DESCRIPTION
Making sure groundwater and running water to buildings is contaminant free.
SHIFT
9am - 5pm

║OPENINGS: 2/3 │ ASSIGNED: - ║Andrew Ryan ||

◙ Waste Management (30 Credits /wk)

JOB DESCRIPTION
Garbage pick-up and disposal. Useless salvage disposal.
SHIFT
9am - 5pm

║OPENINGS: 3/3 │ ASSIGNED: - ║

◙ Radiological Engineer (Promotion Only; 35 Credits /wk)

JOB DESCRIPTION
Study of the effects the Gate incurs on the environment and those who live in it. Constant report production for the Government.
SHIFT
9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

'Cid's Construction and Renovation LTD.'

◙ Salvage (15 Credits /wk)

JOB DESCRIPTION
Collecting useful scrap from downed buildings and the like, collecting of any valuable objects from wreckage, stripping wires from abandoned buildings, removing appliances, etc.. Sometimes fielded alongside the Demolition crew. Excavations are NOT limited to just Veles, please note; those in Salvage often end up leaving the city walls on special trips (with heavy military guard) to try and get materials from nearby ruins.
SHIFT
9am - 5pm

║OPENINGS: 6/6 │ ASSIGNED:

◙ Carpentry (15 Credits /wk)

JOB DESCRIPTION
Building and fixing homes and buildings that require woodwork. Building wooden furniture.
SHIFT
9am - 5pm

║OPENINGS: 5/5 │ ASSIGNED: - ║

◙ Metal Working (20 Credits /wk)

JOB DESCRIPTION
Building and fixing homes and buildings that require metalwork. Constructing any needed metal objects, Dealing with metal salvage as needed, Constructing weapons as needed by the Military sector.
SHIFT
9am - 5pm
║OPENINGS: 5/5 │ ASSIGNED:

◙ Architect (Promotion Only; 35 Credits /wk)

JOB DESCRIPTION
Inspecting homes buildings, Designing and enacting renovations and demolitions.
SHIFT
9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Office Secretary (15 Credits /wk)

JOB DESCRIPTION
Paperwork, phones, mail. Appointments. Relaying information to work crews.
SHIFT
9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Demolition (15 Credits /wk)

JOB DESCRIPTION
Tearing down structures and moving scrap away. Taken out on the occasional Salvage Mission
SHIFT
9am - 5pm

║OPENINGS: 4/6 │ ASSIGNED: Graham Spector ║Mikaela Banes

◙ Masonry (20 Credits /wk)

JOB DESCRIPTION
Building and fixing structures that require stonework. Work orders by request.
SHIFT
9am - 5pm

║OPENINGS: 5/5 │ ASSIGNED: - ║

'First In, Last Out' (Pub)

◙ Waiter/Bar-Wench (15 Credits /wk)

JOB DESCRIPTION
Taking orders, serving orders, serving drinks.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS 3/3 │ ASSIGNED:

◙ Bartender (15 Credits /wk)

JOB DESCRIPTION
Making drinks, serving drinks.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 2/3 │ ASSIGNED: Johanna Johnsson ║

◙ Cook (15 Credits /wk)

JOB DESCRIPTION
Cooking foodstuffs.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║   ||

◙ Custodian (10 Credits /wk)

JOB DESCRIPTION
Cleaning up.
SHIFT
6pm - 12am

║OPENINGS: 2/2 │ ASSIGNED: - ║

'Crooked House' (Diner)

◙ Waiter (15 Credits /wk)

JOB DESCRIPTION
Taking orders, serving orders.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: ║

◙ Cook (15 Credits /wk)

JOB DESCRIPTION
Cooking shite.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║

◙ Custodian (15 Credits /wk)

JOB DESCRIPTION
Cleaning the place.
SHIFT
6pm - 12am

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Cashier (15 Credits /wk)

JOB DESCRIPTION
Clearing up tabs and checks.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║

'хороший достаточно' [pronounced: Koh-roh-shch-eey Doh-stah-tohch-noh] (SEEDY Pub)

◙ Bartender/Cashier (10 Credits /wk)

JOB DESCRIPTION
Making and serving drinks. Clearing tabs and checks.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║

◙ Waiter/Custodian (10 Credits /wk)

JOB DESCRIPTION
Serving drinks. Cleaning up.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║

'Bag'o'Nails' (SEEDY Diner)

◙ Waiter/Cashier (10 Credits /wk)

JOB DESCRIPTION
Taking food orders, serving, clearing tabs and checks.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║

◙ Cook/Custodian (15 Credits /wk)

JOB DESCRIPTION
Making food. Cleaning up.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║

'Nutshell' (General Store)

◙ Cashier (15 Credits /wk)

JOB DESCRIPTION

Ringing sales.
SHIFT
12pm - 6pm
6pm - 12am

║OPENINGS: 2/2 │ ASSIGNED: ║

◙ Stock Boy/Girl (15 Credits /wk)

JOB DESCRIPTION

Keeping shelves stocked and unpacking stock from delivery.

SHIFT

12pm - 6pm

6pm - 12am

║OPENINGS: 2/2 │ ASSIGNED: ║

◙ Manager (Promotion Only; 50 Credits /wk)

JOB DESCRIPTION

Running the store. Keeping employees on task, handling orders, handling rent and pay.

SHIFT

On Call; Expected check-in daily

║OPENINGS: 1/1 │ ASSIGNED: - ║

'Three Compasses' (Supply Depot/Pawn)

◙ Cashier (10 Credits /wk)

JOB DESCRIPTION

Cashing out.

SHIFT

12pm - 6pm

6pm - 12am

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Stock Boy/Girl (10 Credits /wk)

JOB DESCRIPTION

Keeping shelves stocked and unpacking stock from delivery.

SHIFT

12pm - 6pm

6pm - 12am

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Owner (Special Placement Only; 75 Credits /wk)

JOB DESCRIPTION

Running the shop. Appraisals. Handling rent and pay.

SHIFT

On Call; Expected check-in daily

║OPENINGS: 1/1 │ ASSIGNED: - ║

◙ Bargainer (30 Credits /wk)

JOB DESCRIPTION
Finding valuable stuff to barter over/with.

SHIFT

12pm - 6pm

║OPENINGS: 2/2 │ ASSIGNED:  ║

Factory/Assembly Plant

◙ Assembly Line (30 Credits /wk)

JOB DESCRIPTION
Whatever the objects may be that day, all you got to do is assemble it~

SHIFT

9am - 5pm

║OPENINGS: 10/10 │ ASSIGNED: - ║

◙ Supervisor (Promotion Only; 50 Credits /wk)

JOB DESCRIPTION

Keeping people on task. Making sure safety precautions are being met.

SHIFT

9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Delivery (30 Credits /wk)

JOB DESCRIPTION

Delivery whatever has been ordered to where it needs to go.

SHIFT

9am - 5pm

║OPENINGS: 4/4 │ ASSIGNED: - ║

'City Argus' (Newspaper; 'Fox News Government Approved News Coverage')

◙ Reporter (25 Credits /wk)

JOB DESCRIPTION

Finding and covering stories, investigating tips, reporting to the Writer and Editor.

SHIFT

9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Writer (30 Credits /wk)

JOB DESCRIPTION

Taking the information from the reporter, you write it all up in the best way you can.

SHIFT
9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: ║

◙ Editor (Promotion Only; 50 Credits /wk)

JOB DESCRIPTION

Checks over all written articles, decides what will be printed, controls reporter activity. Deals with Government pandering, complaints, demands.

SHIFT

9am - 5pm

║OPENINGS: 1/1 │ ASSIGNED: - ║



[ M I L I T A R Y / P O L I C E ]

RANKS (From bottom to top; REMEMBER ► Rank = Pay & Authority)

1. Private (30 Credits /wk)

DESCRIPTION

Most basic position, placed as such upon initial reception. Issued a uniform, sidearm and knife, rifle issued for job hours only. Answers to everyone above them.

║OPENINGS: 18/18 │ ASSIGNED:

2. Lieutenant (Promotion Only; 40 Credits /wk)

DESCRIPTION

Answers to the Captain of the squad as the #2 position. Can choose shifts.

║OPENINGS: 5/6 │ ASSIGNED: Maes Hughes ║

3. Captain (Promotion Only; 55 Credits /wk)

DESCRIPTION

Leads a three man squad, answers to a Major . Can choose shifts.

║OPENINGS: 6/6 │ ASSIGNED: - ║

4. Major (Promotion Only; 75 Credits /wk)

DESCRIPTION

Spends most of their time organizing squads and keeping them on task, checking up on them. Can choose to continue normal job or spend less time there and more time in HQ.

║OPENINGS: 2/2 │ ASSIGNED: - ║

Military Placements

◙ City Patrol

JOB DESCRIPTION

Patrol the city with squad for the sake of making sure no security has been breeched, make sure zombies and other creatures have not made it inside somehow, keep eyes out for any and all dangers to civilians. Checking and questioning any suspicious peoples with no I.D.

SHIFT
12am - 8am
8am - 4pm
4pm - 12am

║OPENINGS: 6/6 │ ASSIGNED:

◙ Wall Patrol

JOB DESCRIPTION

Patrols the walls only by paths atop, circling assigned sectors and making sure that security isn't breeched, that no one is coming and going from inside/outside.

SHIFT

12am - 8am

8am - 4pm

4pm - 12am

║OPENINGS: 6/6 │ ASSIGNED:

◙ Stationary Guard

JOB DESCRIPTION

Assigned certain places to guard depending on situation. Can be Officials housing sectors, the Government sector, etc.. Subject to change daily.

SHIFT
12am - 8am
8am - 4pm
4pm - 12am

║OPENINGS: 6/6 │ ASSIGNED: - ║

◙ Personal Guard to ____ (Promotion Only; Rank Pay +5 Extra Credits /wk)

JOB DESCRIPTION

Depending on who it may be, it's as said above; you do nothing but protect the well-being of whomever you've been assigned to.

SHIFT
12am - 8am
8am - 4pm
4pm - 12am

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Offices Secretary/File Clerk (35 Credits /wk)

JOB DESCRIPTION
Phones, paperwork, filing, appointments.
SHIFT
9am - 5pm
║OPENINGS: 4/4 │ ASSIGNED: - ║

◙ Special Ops Mechanic (Promotion only; 40 Credits /wk)

JOB DESCRIPTION

The government has found you very interesting. Capable of helping them out in creating new weapons to destroy Zombies as well as keep the Gate Walkers in line (but they don't tell you that part.) You'll be given special security clearance and access to zombie files. Don't be surprised if you're "volunteered" to go on Salvage runs to see what the military needs to defeat them.

SHIFT
9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED:

◙ Assistant to ____ (Promotion Only; 40 Credits /wk)

JOB DESCRIPTION

Depending on who you're assigned to, you do basic secretarial duties for them, as well as whatever is requested. Notes, letters, appointments, meetings, PR, etc..

SHIFT

9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

Police Placements (Civil Protection)

◙ Officer (30 Credits /wk)

JOB DESCRIPTION

Patrol the Housing and Commercial districts (District 1 and 2). Respond to all civilian problems.

SHIFTS

12am - 8am

8am - 4pm

4pm - 12am

║OPENINGS: 12/12 │ ASSIGNED:

◙ Captain (Promotion Only; 55 Credits /wk)

JOB DESCRIPTION

Control all Officer activity. Responsible for the behavior and response time of the men/women beneath him/her. Answers to Military Captains.

SHIFT

12am - 8am

8am - 4pm

4pm - 12am

OPENINGS: 4/4 │ ASSIGNED: -

◙ Desk Jockey (25 Credits /wk)

JOB DESCRIPTION

Take emergency calls, keep track of all incidents, files, claims.

SHIFT
12am - 8am
8am - 4pm
4pm - 12am

║OPENINGS: 3/3 │ ASSIGNED: - ║

[ G O V E R N M E N T ]

◙ Assistant to ____ (Special Placement; 40 Credits /wk)

JOB DESCRIPTION

Depending on who you're assigned to, you do basic secretarial duties for them, as well as whatever is requested. Notes, letters, appointments, meetings, PR, etc..

SHIFT

9am - 5pm

║OPENINGS: 1/2 │ ASSIGNED: Maes Hughes (Assistant to: Official Elena Vahn, Head of Social Services) ║

◙ Secretary/File Clerk (30 Credits /wk)

JOB DESCRIPTION

Phone calls, filing, memos. Answers to the proper assistant when needed.

SHIFT

9am - 5pm

║OPENINGS: 4/4 │ ASSIGNED: - ║

[ C L E R G Y ]

◙ Religious Acolyte (Non-Profit; donation driven)

JOB DESCRIPTION

Subject to Person/Belief

SHIFT

Subject to person

║OPENINGS: 2/2 │ ASSIGNED: - ║

[ A G R I C U L T U R E ]

Research and Development

◙ Laboratory Technician (40 Credits /wk)

JOB DESCRIPTION

Developing ways to improve food production. Exact any experiments needed in order to 'create progress'. Submit thesis to Government Officials as needed.

SHIFT

9am - 5pm

║OPENINGS: 4/4 │ ASSIGNED:

◙ Laboratory Assistant (30 Credits /wk)

JOB DESCRIPTION

Assists the Technician as needed.

SHIFT

9am - 5pm

║OPENINGS: 4/4 │ ASSIGNED: - ║

◙ Research Bookkeeper (30 Credits /wk)

JOB DESCRIPTION

Keeps track of any and all activities within the Laboratory setting via written word. May be asked to submit reports to Government Officials.

SHIFT

9am - 5pm

║OPENINGS: 1/1 │ ASSIGNED:

◙ Field Hand (25 Credits /wk)

JOB DESCRIPTION

Works the fields for planting and harvesting foodstuffs.

SHIFT

12am - 6am

6am - 12pm

12pm - 6pm

║OPENINGS: 5/6 │ ASSIGNED: - ║ Trance Geminii ||

◙ Livestock Caretaker (25 Credits /wk)

JOB DESCRIPTION

Cares for all food-bred animals. Maintains health and reviews growth, decides slaughter and implements.

SHIFT

12am - 6am

6am - 12pm

12pm - 6pm

║OPENINGS: 4/4 │ ASSIGNED: - ║

◙ Veterinarian (Promotion Only; 50 Credits /wk)

JOB DESCRIPTION

On call for ALL animal-related issues, though stationed in the Agricultural buildings. Treating illness, injuries, births, surgeries. Issues licenses for all non-food-bred animals.

SHIFT
9am - 5pm; On Call

║OPENINGS: 2/2 │ ASSIGNED: - ║

[ S C I E N C E ]

Research and Development

◙ Laboratory Technician (45 Credits /wk)

JOB DESCRIPTION

Developing ways to improve way of life and advance any and all ideas in the scientific field. Exact any experiments needed in order to 'create progress'. Submit thesis to Government Officials as needed.

SHIFT

9am - 5pm

║OPENINGS: 4/4 │ ASSIGNED:

◙ Laboratory Assistant (40 Credits /wk)

JOB DESCRIPTION

Assists the Technician as needed.

SHIFT

9am - 5pm

OPENINGS: 4/4 │ ASSIGNED: -

◙ Research Bookkeeper (30 Credits /wk)

JOB DESCRIPTION

Keeps track of any and all activities within the Laboratory setting via written word. May be asked to submit reports to Government Officials.

SHIFT

9am - 5pm

║OPENINGS: 1/1 │ ASSIGNED: - ║

◙ Guinea Pig (40 Credits /wk)

JOB DESCRIPTION

Subject to any and all needed research by the Laboratory Technician. May be given injects, made to ingest chemical compounds, etc.. and kept under surveillance to be noted upon. Must sign a non-liability waiver before job can begin.

SHIFT

On Call

OPENINGS: 10/10 │ ASSIGNED: -

◙ On-site Medic (45 Credits /wk)

JOB DESCRIPTION

Monitors the state of all test subjects and completes medical needs as they come.

SHIFT

9am - 5pm

║OPENINGS: 2/2 │ ASSIGNED: - ║

◙ Idea Person (40 Credits /wk)

JOB DESCRIPTION

Meant for one thing; to think up possibilities. Studies, trials, etc.. Answers to the Lab Tech.

SHIFT

On Call

║OPENINGS: 2/2 │ ASSIGNED: - ║

All Player Made Businesses have been moved to HERE

*Promotions*
Obviously, you can not apply for a Promotion Only job. So how do you end up in that spot? Well, it's up to the Moderators. If we see that you have taken a particular interest in developing your muse's job plot-line, we may very well decide that you should be promoted for it. Also, the longer you're with a particular job, the higher your chances of promotion.  Also, if your character's canon shows high profientcy in a particular career, there is a possibility that the promotion may be offered to you off the bat.  Do not-- DO NOT --ask a Moderator for a promotion. We will be watching just fine on our own, reminders and nudges are not necessary.

*Job Dropping*
Sometimes you hate your job. Sometimes you hate your work hours, your co-workers, your boss. Whatever it may be, your muse might just come home from work angry every. single. day. If it becomes apparent that the only way to save your muse's sanity would be for them to quit their job, then do the following:
1. Comment to your ORIGINAL job application comment below with some kind of message to let us know you're quitting your job.
2. Wait for Moderator approval.
3. YOU MUST WAIT ONE IN-GAME WEEK BEFORE APPLYING FOR ANOTHER JOB. Also, the more jobs you get then quit, the worse your reputation might become. It'll be a little rough getting a job in a small town setting if you've already quit four in a couple months. Let's be realistic, people~
NOTE: You can also be FIRED. That is, if we see that your muse just never seems to be going to work, ever, your 'Boss' might just give ya the boot. Watch out for that. ^_~

Questions? Direct them to the FAQ.

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