Flipping a coin

Nov 21, 2008 23:22

Looking for somewhere to read, L opens a familiar door and finds himself in unfamiliar territory.

The room is not the lounge with the fish swimming through the air, as it turns out: instead, it is a room with black walls, black carpet, black sofas, grey tables, and grey and white pillows. White orchids and lilies fill large glass vases with black, white, and grey pebbles in the water. There is a bar serving red wine and white wine at one end of the room.

It looks harmless, so, tentative, he takes a seat.

Welcome to the OPPOSITE RELATIONSHIPS ROOM. This room does one thing: it makes people's behavior to each other the opposite of what it would normally be, in the following ways:

Dislike/hate someone? You're best friends now.
In love? You won't want to have anything to do with the person.
Ambivalent or indifferent or simply don't know someone? Your feelings won't change.
Dislike someone only a little? Now you like them only a little.
Etc.

To put it visually, use the following linear scale:
Love <----------> Meh <----------> Hate
However far your characters would ordinarily be between Meh and Love/Friendship is how far they'll be between Meh and Hate, and vice-versa.

This isn't meant to be the sort of trauma that the hate room is -- it doesn't force your characters to express their irrational dislike in no uncertain terms, just to act as though they dislike people they care about, and to be friendly to people they ordinarily loathe.

Mingle! Effects wear off when characters leave the room.

ETA: Characters will not directly and consciously realize that anything is wrong, but it's mun's discretion if you want them to have brief subconscious flashes of something feeling "off."

It also affects characters' perceptions of people who are not in the room... if a character who is usually a friend comes up in conversation, your character will have nothing nice to say about them, and vice-versa.

I'm playing this such that the room is preventing L from lying about his feelings, but that's at mun's discretion, too.

!room, ryuuzaki-l, l, opposite relationships room

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