Whilst sorting through marketing materials, I came upon this little gem by Jason Schneiderman from "InQuest" #44:
... the world of wrestling and the World of Darkness cross over with Gangrel, a new professional wrestler based on the Gangrel clan from White Wolf's Vampire: the Masquerade roleplaying game
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Aw, c'mon. Would I lie to you? ;)
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:grin: But seriously. That was really you? The thought crossed my mind, but then I was like "Nah, no way lil old me knows someone so exalted."
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It was. I worked for InQuest from 1996 until 1998. Almost managed to parlay it into a job at White Wolf, in fact; the fact that I didn't make it was a key element in why I moved to Boston in the first place.
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Now, that's just silly. Notwithstanding the two -- two! -- licensed wrestling roleplaying games, and the various incarnations of wrestling RPG products (like the XWF supplement for Aberrant and "Zombie Smackdown" for All Flesh Must Be Eaten), professional wrestling largely features broad characterizations and simple conflicts that are resolved through intricate combat. In other words, it emulates the core of most RPG play exactly. :)
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Also, "work" is a bit of a strong word.
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I've noted that there tends to be significant crossover between general gamers (i.e. not specifically RPG enthusiasts) and wrestling fans. Many of the wrestling fans I knew in high school played Ultima Online and the like.
Additionally, I believe I've seen the commercial you refer to. The dancers in question are recognizable professional wrestlers, which is supposed to make it funny.
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Let's all think about that one for a moment.
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Guess Ian doesn't get points for being bright.
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