My first A-ranked game of the year, and it only took ten months

Oct 03, 2012 18:53

Borderlands wasn't a huge of a thing for me when it first came out. In fact, I didn't even start playing the original until about three months after it released, and even THEN I played it because a coworker hassled me to. Needless to say, I was pretty entertained with it. It had a certain level of charm to it, and I could easily understand why ( Read more... )

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expandranon October 9 2012, 05:24:00 UTC
I just got this a few days ago, and I've already dumped 50 hours into it. I haven't played a game this consistently since WoW or Diablo II, and I rather like that you compared it to Diablo, because I couldn't help but feel like it's a first-person iteration of that game.

If you have any more troubles with quest items not properly appearing, leaving and coming back seems to be a universal fix. I had to do the same thing when I killed Dr. Mercy and then couldn't search his body.

I'm loving all the references hidden in the game, some of them quite obscure. They even got Zardoz into the mix, and most people have never even heard of that.

I do have one complaint so far, and that's that ladders can be really hard to spot.

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dragonrift October 9 2012, 05:58:40 UTC
Oh yeah, some areas I spent lots of time trying to jump around and find a way on a specific roof.... only to discover there was a ladder on the side the entire time. X3

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expandranon October 9 2012, 10:52:22 UTC
There are also issues with inventory sorting. It's kind of clunky, like it was designed for a joystick. Works best with the arrow keys, sometimes acts a bit funny when the mouse is used. The backpack also tends to scroll when an item is sold. The CAR Terminal doesn't save changes done to it, which would also be nice.

Those, and the other minor issues you raised, are the only things that bug me, and they're pretty small potatoes.

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