Hype is a dangerous thing. Like a plague, its infectious attachment spreads like wildfire, and while something good CAN come out in the end of it all, it's awfully rare... and we, the gamers, often suffer because of it.
Watch Dogs made a stunning appearance at E3 2012, the presentation virtually received a standing ovation. The amount of ideas
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I wanted something completely different from just another "kill everyone" sandbox game. I expected to have the option to remain invisible and undetected. The stuff you're able to do teases so much of that. I loved sneaking around buildings, and trying to find my way through without alerting anyone.
But again, that's why I gave it the "average" stamp. It has great qualities, but it's too muddled by everything else.
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