I very much like Jon’s current Dark Heresy game. Up until now I haven’t quite been able to put my finger on why I like it so much, until I realised that it may well be because each of the players has two characters. It seems to me that it has several advantages over having just one character:
- It allows the player to concentrate on two things. In a
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I think the two character thing is a nice experiment - it'll work for some games and not others, but not for some systems and not others, if that makes sense. I could really see it working for, say, Exalted!
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Also ask Jim about Kabob...
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But really I just wanted to reference that game, as it was a little crazed.
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