Pondering LARP

Feb 10, 2007 12:11

I have designed a few characters in my time, and would claim I haven't twinked them. Because I haven't done so intentially. I have got some strong characters, but they are heroes...so why not? I've come to a point where, whilst Raethen's character is strong and interesting.....his stats are not. RP purist will go stats don't matter. I would argue ( Read more... )

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drabbit February 10 2007, 14:59:59 UTC
I know what you mean - this is the problem I've met with trying to play Trantis as a Paladin of Death. His character fascinates me, but when you compare his abilities to Philippe's (and they're roughly the same rank atm) there's no competition.

There are probably ways you can play him, if handled with care, but you'd probably have to adjust his personality slightly to hit them.

Either that or focus on skills that are expensive, and thus diminish the plus point for changing class. Bear in mind that Blackwing is only now climbing away from being one of our weakest high level PCs, despite being over rank 70 - and no one will doubt he's enjoyable to have around in any scenario.

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kipperfish February 10 2007, 22:13:36 UTC
It all depends on what you find fun about larp, I think anyway. If you find the fun part the being a strong hero, eg Nab - who can essentially jump in front of 3 ten ton trucks to save someone, and stand a decent chance of coming off better than them - then as you say, you need the stats and OOC skill to back it up. If you enjoy being someone like Mara who doesn't need OOC weapon skills, then again, it's back to stats, as she can blow anything up, but needs the stats - spells and mana - to be able to do it. Finally, there's the Orchid's of this world. You can put all the stats behind him that you like, but he'll never be good at fighting, never be an offensive caster, but being able to bring people back to life, stop them dying, be a hero that way is the major fun for me ( ... )

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duke_of_krondor February 11 2007, 10:25:55 UTC
I didn't mean easy in that way :) Besides elven scouts get amazing dex, human scouts get the ability to draw from most powers and do a bit of everything (although focusing tends to be a weakness of them....they are the bards of TL :-) ) and half orcs are half orcs.

I suppose I am saying 'How many warrior varients can I come up with? and how many are playable? and how many are fun?'. I suppose I look at the advancement of Raethen beyong this point and it's quite depressing to see how little he will obtain over the next few levels. I also have massive disagreements with the druid skill costs (esp toughness and willpower)

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fourmyle February 11 2007, 17:33:02 UTC
yeah. they didn't change when everyone elses did. I'm not playing forge till i get conformation that they are right.

(and the play testing that you and the other druids are doing atm implies too high)

Trust me in the fact that, at rank 50 raethan will be just as effective as if he'd started off full druid.

Just different.

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john_hobbit February 11 2007, 00:30:59 UTC
Take solace in the fact you have exceptional OOC skills. They make more of a difference thats stats anyday

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