Nobody will care about this post other than GSTwitter.
Anyway, profile for the only OC in the mix.
Name: Silva
Age: 28
Gender: Female
Race: Beastman (faun)
Element: Venus
Monoelement Class: Scout (Scout --> Tracker --> Wildman --> Druid)
Appearance:
Kolima Forest ||
Belinsk Location: Belinsk
Personality: Silva is practical and very old-fashioned. If it can be done with herbs, powdered bugs, and a stick, she'll do it. She's resourceful and clever, coming up with seemingly random solutions that seem to work. She's not very well-versed in technology and finds even things like stoves and forges to be foreign and highly advanced. She shuns most things human-created, even metal.
Silva tends to make sweeping generalizations not out of malice but rather ignorance as she's never left the safety of Kolima Forest. She has a fairly black and white view of the world; her beliefs are rational, everything else is foolish. She compartmentalizes just about everything to make sense of the facts she is presented with.
In conflict Silva does not like to be direct. She prefers to be passive aggressive and not actively engage her enemy. She will only take physical action when pushed very far or out of self-preservation.
Life in Kolima: Silva lives alone in Kolima Forest in a nest she built in a hollowed tree. She spends her time tending to an herb garden and chasing outsiders out of her forest, using Psynergy to spook them and scare them away. She protects the trees from loggers who don't plant new trees to replace the ones they take and views them as sworn enemies. When using Psynergy to rustle bushes and make a lot of noise fails, she resorts to her Beastform, using intimidation to frighten them away, yet she never lashes out physically, only gives deathglares. Althought not known by her name, she is referred to as "the monster deer." She prefers to keep her non-Beastform self hidden.
Tret and Laurel sometimes worry about the vigilante deer that has taken up residence. She has promised them she will not physically harm intruders except in extreme cases.
Life in Belinsk: Upon learning about the existence of other beastmen like herself from Matthew, she moves to Belinsk to reconnect with society and learn how to live a more mainstream life. She is taken in by an elderly couple, learning daily tasks and doing housework to cover for her board. Even basic skills like reading and writing are new for her, but she's eager to learn now that she has finally broken out of her individual bubble.
Utility Psynergy: Grow, Move, Cure, Arrow (Activates distant switches, pins things to walls. In combat it deals Venus damage. Arrow is a hackable Psynergy in TLA.)
Combat Psynergy: Nettle, Wild Growth
Beastman Psynergy: Psynergy Slam, Stone Strike (delivers a powerful kick with a hoof hard as stone)
-- MISC. NOTES --
- Stands at 4 feet 10 inches tall. Including horns. (Not exaggerrating when I say "midget faun.")
- Her design is based off the Pronghorn. The horns are a mashup between the Pronghorn and the Impala. "Deer" will suffice. And yes, I do know females don't get horns. But screw it.
- Cutting off both her horns disables her ability to use Arrow. Cutting off one horn weakens it. The horns can grow back.
- The markings on the face are paint, not scars
- Combat stats are unusual for a Venus adept. Silva has an extraordinarily high speed (following the impala theme.) Her attack is mediocre and her defenses are poor.
- Mage style fighter, but cannot equip light blades. (Due to her disdain for metal) Best at using bows.
- Prefers to fight under the cover of the forest. She will hide herself and cast Psynergy or attack with her bow from afar.