Elite NPCs

May 07, 2008 21:53

I talked to Erin about this earlier, and she thought that I should make a LJ post about it, since a lot of us on here play D&D ( Read more... )

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mndwrm May 8 2008, 07:27:58 UTC


I very much like this idea. Consider it stolen...er, borrowed.

The problem I have in our group (besides the fact that we haven't played in over a year) is that standard D&D rules generally expect a 4-person party, and almost everything is built upon this expectation. However, we have 6 PCs in our group.

It's the same problem you mention above--if I throw a standard group of monsters at my PCs, they mow down the monsters quickly, but if I throw something higher leveled I can expect to do some serious damage to one, and possibly kill.

My only concern with your idea is the number of attacks could potentially be devastating. You're correct that one action for a monster is generally better than one of a PC, and this is balanced by the multiple actions of the party. With this in mind, that one monster with 7 actions could be an overbearing challenge unless the monster's basic form is a lower CR than the party.

Still, this I do like this idea, and it lends itself greatly to an encounter I've been working on.

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dyir May 8 2008, 12:27:56 UTC
I agree with your concern about the number of attacks potentially becoming a problem. That was why I set the number of actions to "half turns" (which is in standard D&D a "standard action") instead of a "full turn," which would allow a full-attack. But honestly, if a single enemy is supposed to be equal to an entire party of PCs, having him use all of his attacks against a single PC would be the equivalent of having a mob of same-level NPCs all attacking the same PC at the same time. That sort of tactic is considered unfair and mean-spirited, in my experience, and it is far better to spread the “I hit you” love around the group ( ... )

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