Randomized dances part 2

Sep 26, 2011 00:10

I have started programming my dance randomizer. I have not programmed for a long time, and I am not familiar enough with Java, but this should be simple enough. Really, the only thing I need to figure out is what is a "fair" way to randomize. I don't think giving each movement equal chance is the best. It should have make each characteristic have ( Read more... )

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improvedhuman September 26 2011, 17:43:18 UTC
What would be a cool idea is to transcribe some existing "aesthetically pleasing" (and not so pleasing) dances and use that data to learn a score function that you can then attempt to maximize (probably you'd have to use some sort of hill-climbing to achieve a local optimum).

Of course, that's just me trying to turn everything into a machine learning problem.

Oh and this would have no practical application, besides perhaps studying what the people who rated the input dances in the first place like.

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You beat me to the punchline elf_dreamer September 27 2011, 00:25:52 UTC
Yeah. That is the final place I would like to take this. First I need to develop a simple and computer friendly dance language. Then the simplest application is creating completely random dances, then I will for a while try to teach it about phrasing and structure via my own knowledge. Then when my language is complete enough to understand pretty much everything that happens in a choreography - at that point I can try feeding it dances made by others.

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